
Timmy & Rock
This game is from ldjam.com, which is currently unavailable.
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Welcome to Timmy & Rock's
This is a simple 2D platformer where you try to keep *Rock* alive by fending off waves of critters that want to ruin the balance of the universe! Timmy is just a small town boy who found a cool rock standing around one day strolling through the fields. Little did he know this was no ordinary rock, no, this was Rock.
Controlls
- Hoold down *left-mouse button* to charge your attacks
- *A & D* for left/right movement
- *Spcae*
- *Shift* to sprint
Ludum dare 46!
So this was my 2'nd Ludum Dare entery, 2 in a row, not bad, getting better at this now haha!
my time managment skills still needs some work, i got hung up on way to many techincal details during this jam so i did not realise how un-intuitive the game was untill the end, its the usual deal, when you make the controlls and playtest the game for 48 hours you forget that new players wont have your knowledge entering the game by default, it has to be conveyed!
also i havent made a platformer in ages so there where alot of concepts i had to revisit and brush dust off haha, i spent alot onger than i thougt i would doing Basic groundwork...
But in the bigger picture im quite pleased with this game, i was making it with the mindset of beeing flexible in the manner of how fast i could add new items, monsters, power-ups etc... and looking at my code i think i did so pretty well.
I wanted to do more work on audio and music, but i did not prioritize this, and when i finaly got around to it i realised i was not able to make the music play the way i desired it to, and my audio controller got so buggy with me desperately shoving new code at it, ripping some out tweaking and messing with it right before the end.
so i ended up playing one soundtrack on a loop for the first part of the game when you are introduced to rock, and the other soundtrack during the main loop
What i did not get to
i wanted to add some power-ups and some clearer progression along with some better in-game instructions, there's also alot of graphical work that could be done haha but.. time management!