Tribis
We tried our best, but weren't able to finish on time. Nonetheless, feel free to hop in and enjoy. Any comments are fully appreciated.
See you on LD47!
Here's some of our mockups showing what it could have been.
Credits:
LeitoSimon - Programmer
Duffunk & VXID - Music & SFX
Lyud & wari - Art
Yosshii - Game Design & Production
See you on LD47!
Here's some of our mockups showing what it could have been.
Credits:
LeitoSimon - Programmer
Duffunk & VXID - Music & SFX
Lyud & wari - Art
Yosshii - Game Design & Production
Comments6
Your mockup-concepts seem really interesting, especially the idea of having a multiplayer-mode.
I suggest you really consider trying to develop this a further.
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Your mockups indicate that you had really complex ideas for building the game world. (Which is not a bad thing at all)
But for starters it would be better to implement the fundamentals, like the ability to control multiple players.
I would be entirely happy to fool around with a friend with this game, even if the only thing we would be able to do was roll around in the mud and throw sticks at each other!
After that you could go about implementing the more complex stuff you possibly had in mind.
Keep it going!
The art is cool too, I really like your occlusion when I walked behind the tree, I didn't expect it when my guy just vanished, was very cool. The objects although they are just a few pixels really show what the object is, and I imagine they would have had some interesting uses if you had managed to go further on the code.
Really cool game +1
Oh thank you very much! I'm excited by the good reception this game has had. I was part of the music and sfx team and I actually would like to continue with this project, especially for the little things that were kept in the drawer, which I suppose you will also like