You are the mayor of a small town, trying to keep your peeps alive.
You lose if either your money, healtcare, or happiness reach 0.
You win if there are no more infected people in your town.
This is my first LDjam Game. A little bit unfinished. I could spare only 3*5 hours to work. I didn't manage to make art and sound assets. I also didn't balance the mechanics as well as i could/wanted. I literally posted 2 min before deadline. (Then i saw i had one more hour :laughing:
Anyway I had a blast doing this. I will prepare better next time.
So first off: It was pretty self-explanatory, so instructions aren't needed. But more backstory in your description could've been helpful (maybe explain some mechanics).
Other feedback: Music and sound are always a plus, just a simple loop for the music or something. It doesn't have to be part of your rating (i.e. you can use other's work if it is a free license, but do include it as it makes the game a lot more fun)
Screen Size: So I have a relatively common laptop screen size at 1366 x 768, and this game didn't fit right in my screen (too tall) so I ended up continuously scrolling
Mechanics: I Don't understand all the nitty gritty, but you did a pretty great job! I think your game needed to be slower paced, so that we could see the spread more rather than spamming buttons on the "take measures" screen ;)
Finally, It looks like your specialty is the mechanics and not the Gui or Graphics, so I'll spare you that complaint :)
Pretty self-explanatory, but could use some more "gameplay" mechanics. As of present, a lot of the mechanics are "if there's a low number, click the button to make the number higher," with the added complexity of "don't click the button if the number isn't low."
The programming's fine. No major bugs or anything, which is better than the norm for Ludum Dare submissions, but try to put a little stronger of a focus on gameplay design next time!
Well done for your first jam! It's tough to accurately plan how much time everything will take, especially at first. As you get more jams under your belt, you'll get a better idea of the timing of everything based on your past experience. Make sure to keep joining in future jams!
I actually really enjoyed this! I won with only 5 people dying but it took a couple of tries haha. This game definitely needs sound. Thanks for making this :D
I kept 198 people alive! All in one day! :O I really like the concept.
From a design point of view it might have been nicer to give the player free reign over what actions they choose, so long as they have the money, rather than have them enable on a timer. If you work on this more, it might also be cool to lockdown or apply specific abilities to specific areas... just like we'll probably have to soon in real life... :sweat_smile:
For achieving this much in such a short amount of time, and for your first Ludum Dare, well done! :smiley: :thumbsup:
This is a tough one, just like the real situation. This could probably be useful for showing people the difficulties governments face trying to deal with this situation.
Had a hard time figuring out what to do in this game, but it's an interesting idea.