Hi guys! This is my first game jam, and I wanted to create a simple 2D game using assets that I created myself. Through this project, I learned how to use 2D lighting and trail effects. I hope you enjoy the game!
Welcome... You are a spirit wandering through the underground. Your goal is to collect mana orbs to stay alive. As you collect the mana orbs, watch out for hollow spirits that will chase you and try to consume you. Hollow spirits can also absorb mana orbs, and will become faster if they do. Enjoy the game!
Controls:
Your character moves towards your mouse.
Hold Space Bar to move faster. This will also increase your energy consumption.
The concept of this game is nice and it is fun, but, the spirit chasing you is a little too fast to start off with, you can barley escape it when you are trying to get your first few orbs. But after that, that game is great, keep up the good work.
Beautiful art and soundtrack. The controls are smooth and were intuitiv to use. In the Beginning I found it a little hard escaping the enemys. Overall a good and enjoyable Game.
Easy to get started and play, and the art looks good. The trailing effect and bloom pop very well. It would be nice to have some kind of scorekeeping system.
The game looks good even if it's simple. I missed a score or something like that, you just collect until you die and then you don't know how much time did you stay alive or how many orbs had been collected. This don't motivate the player to play again and try to beat the score. Besides of that, the gameplay is nice!
Very cool visuals! I would've liked some progression, and maybe a more atmospherical feel to the sound effects. Nonetheless a nice and finished entry :)
Nice little game! I felt that I had to turbo speed all the time, because if one ghost got a ball it was faster than me. Perhaps I misunderstood a mechanic in that. Nevertheless it required me to do a little bit of planning / decision making.
Simple but very good game because it's actually fun to play!! Also, nice atmosphere! I liked how the enemy souls vanish after a while if the won't get a mana orb... My only notice is that once another soul gets a mana orb it becomes too strong out of sudden and it's very difficult to dodge... or I am a total noob :P Good job!
Comments17
Really solid concept that could be expanded later.
Nevertheless it required me to do a little bit of planning / decision making.
Really like the graphics and tails, very clean.
Despite the short-time gameplay I appreciate having fun playing your game :)
Thanks for uploading it.
Also, nice atmosphere! I liked how the enemy souls vanish after a while if the won't get a mana orb...
My only notice is that once another soul gets a mana orb it becomes too strong out of sudden and it's very difficult to dodge... or I am a total noob :P
Good job!