Whiny Slime

Lexicon's spaceship runs on slime, but the slime has run off! Get the slime back into the tank so you can get going again, and nevermind that all those creatures you caught have gotten loose. What's the worst that could happen?

Z or C to fight, X to run.
The digi-bugs are only interested in the slime, who will follow you if you're close enough and she isn't busy eating or complaining, and her voice is so distracting, that you can't fight while she's talking.
whiny-slime-box.png
Your slimy companion will consume any nearby defeated digi-bugs whenever she's hurt or hungry.

If you can get her safely across the ship to her tube, you win!
By Brightmoth Games! (Ava, Nette and Robin)!

You may need to think outside the monster crate on this one.
UPDATED:
A new build was uploaded to fix- Crash on death in certain cases
- Music randomiser only played the wrong song
- Bugs didn't spawn when retrying.

Genres: action
Comments16
I'd say that you should do away with walking though, and make running be the default.
I found the flying enemies a little hard to hit because of misjudging their height. The flowers were really annoying because they have a huge range and shoot immediately after landing, but once I got the hang of the game, I noticed that they can't hit you if you keep walking.
I wish the button to advance the dialogue was the run button instead of the attack button because I would end up mashing through the text while fighting. She repeats most of her lines enough that this was often fine, but there seemed to be a couple unique messages that I missed.
Keep up the good work!
The slime dialog is so critical to the flavor of the game, we'll make sure that in future versions, the message stays up longer!