You are a best-selling author, confident in your writing abilities and mastery. So confident, in fact, you state that you are the best writer in the word, better, in fact, than the devil. You are challenged to a writing contest by the devil. Bound by time with your soul on the line, you must keep your story, and yourself, alive. --------------- In *Wordbound*, Your goal is to KEEP THE STORY ALIVE. Each sentence you write must have increasingly more difficult and absurd words included, OR ELSE. Once you are done writing, you can even save whatever story you have written as a text file, in order to edit it, read it later, or share it! We would love to see what people make with *Wordbound*! Tutorial included, so don't worry. Includes highly rich handmade pixel art for the words that you should make crucial to the story.
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Details and attributions: Made in Unity with C#. Made by Gregory and Benjamin Starr as a team. Includes 1 font that is not our own, but has been modified in order to fit with the game's aesthetic. https://www.1001fonts.com/dpcomic-font.html
WARNING: Windows builds ONLY tested in Virtual Machine.
Interesting idea, and well executed! The time is a little too fast for me, so I had to keep most sentences to 3 words to stay alive. I would suggest making an easy mode for those of us who type slowly. Great game though!
Really interesting concept. I wish there would be a little bit more time for each word. I wanted to write longer sentences haha. I think it would fit if the demon could say each new word so we can just focus on writing and thinking.
Awesome game. It took me a little while to get into the swing of typing that quickly. It would be nice with some tortured screams in the background or maybe a cackling demon.
I do like the idea, but I wish it had a little more structure! That and a longer word list... I understand the desire to have art accompanying the words, but in a typing game I think that's a pretty lofty goal. I had fun typing my story, and forcing myself to make it make sense.
After all these years my typeracer skills finally came to use! Love the artstyle! You should adjust the timer with the length of the game (the longer it takes, the faster the timer runs out). As i can type fairly quickly i could not really die and had to stop after a couple of minutes. Otherwise fun little game! And i love that i can add my own words to it if i like!
Ya this isn't my type of game, so i'm not hugely into playing it too long. However your art was amazing, and i'm pretty sure if i played it longer it would be amazing. If there's one thing i wan't to critique. If you choose to go further with this, you should implement a spell checker so the game can tell if your actually writing words or not, but also something so that speed writing doesn't penalize misspellings.
That was unexpectedly fun. I am not a writer, but still was fun. My third story was going well until I miss typed the key word and ended it. I wish the time pressure ramped up just a bit slower so I could get a little bit of a longer story out. Also, some sounds would be great. I think it would help a lot with the atmosphere. I light typewriter clacking, some easy music. Also, maybe something to make sure you don't get the same word super close to itself would be good. Super cool idea though.
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Maybe give more time and instead forbid repetition?
Adding spellcheck/auto-correct would have been nice features.
The word I lost on was "ability" :(
If there's one thing i wan't to critique. If you choose to go further with this, you should implement a spell checker so the game can tell if your actually writing words or not, but also something so that speed writing doesn't penalize misspellings.
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