A Good Way to Die

A Good Way to Die

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.69
fun: 3.76
innovation: 3.38
theme: 3.60
humor: 4.17
mood: 3.48
agwtd-thumbnail.png

I opted to enter the Jam instead of the Compo this time, to give myself a little more time. I've also been toying around recently with developing a top-down RPG in Godot, and entering the Jam was a good excuse to add some features to that engine.

As ever, my plans were much more grand than what I accomplished. I'd hoped to spread the game out over a few more rooms and polish some of the janky animations, but I'm still very pleased with the end result.

If you have problems with the web version, please download the standalone version. I promise it loads eventually... :laughing:

Keyboard Controls

- Accept / Interact: Space or Enter
- Cancel: Escape
- Move: WASD
- Inventory: Escape

Known Bugs

- Cannot move and interact at the same time.
- ~~The Windows build doesn't work.~~

Tools

- Godot
- Aseprite
- sfxr

Attribution

This information is also in the in-game credits, but I'd like to draw extra attention to:
- Art by Jason Perry (http://timefantasy.net/)
- Music by Eric Matyas (http://soundimage.org/)
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