Nice concept but as I didn't realised first that further souls worth more than the first one, I thought it would takes hours to achieve the 7000 soul goal. bigger soul would make player understand that they have a bigger value
Nice game! I like the mood with music, lighting and decors, the concept is also interesting. Maybe the falling after a jump is too slow but it's personal. Great job :)
Fantastic game. Excellent take on the theme, captures a clear mood and sensibility, and doesn't include anything that doesn't need to be there. Would love to see this concept expanded into a full title.
I liked this one. I've only played around 5 jam games so far, but its my favorite. The looping wasnt evident at first but then i absolutely loved it. Im a big fan of grindy games. Would've been cool to have some kind of easter egg all the way to the right if you timed the jumps and dash properly. overall great!
Great concept. A simple game mechanic opens a whole new level of engagement. Maybe it's a little bit easy to beat, but overall I had a lot of fun playing it. Also, the music is superb.
Maybe needs a little bit balance and challenge, also a bit work on physics. Although I liked the game and the music let you continue on the voyage :) Nice work @zmvl
Jumping was a little too floaty for my taste but overall this was a solid entry. Gating basic mechanics behind progression through the loop was great, graphics were simple but had a very heavy Journey-esque feel to them, and the music was great. Well done!
I wasn't sure if I wanted to run into the first sphere 7000 times but then I discovered that you get more spirit from the other ones. Controls are a little floaty but the crouch animation looks a pretty funny :) This game is like *Cookie Clicker* but with platforming!
Very well done! Absolutely nailed the theme. I can easily see this expanded out into more of an open world with lofty goals in the millions and all sorts of puzzles and areas to explore. Well done!
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