My Ludum Dare 47 submission. See what it's like going through the life cycle of a chicken. Maybe there's a way out? If you get confused, see how the items interact with the things around you.
I really liked the art as well as sound effects (especially BARK BARK :D ). But I will be honest with you, I was not sure what I was suppose to do. Can you maybe write some description of the gameplay on this page? :)
WOW I LOVE, AND I MEAN LOVE THE MUSIC. IT REMINDS ME OF PAPERS, PLEASE! AND PAPER PLEASE REMINDS ME OF MY HOME, AND FOR THAT I LOVE THIS GAME.THE ARTWORK IS ABSOULUTELY AMAZING, REMINDS ME OF CHICKEN LITTLE.
This was really fun and I loved the music and especially the sounds effects, mmm nice and plumpy and BARK BARK ! I loved the pixel art chickens as well and the super fat chicken. It was a great puzzle, like an adventure game. Great work!
Loved the art work, though a bit tricky finding what I was supposed to be doing. Didn't seem to have a big play area, could only move around a narrow strip of grass.
Bonus points for the "Mmmm, nice and plumpy!" v/o when you die -- lol'd to that.
- That ending was totally worth the effort, lol - Passive humor and references
What I think could be improved: - I don't like how the camera always stuck with you at the bottom of the screen. It forced me to always move at the bottom or else I can't see a thing. - The hit zone of item usage is a bit hard to use. The item is grabbed on your peak, but you have to stand exactly on the spot to use it, which is quite hard to correctly get. - Probably add some kind of story at the beginning? Just one dialog of the owner about getting a fat chicken or something could ease the "getting acquainted" step a lot
That was great! The ending was so sad :(... all that and it ends like this. The sound effects were great - especially "bark bark". Also some pretty nice looking pixel art graphics - just a good game over all. A bit short, but it's a LD :). Great job making the game - one of my favorites so far this LD :).
Charming pixelart but a thing that i don't like about your graphics is the incoherent pixel size. Its better to have them all the same resolution and to not scale them differently.
The puzzle itself was short and fun and the sound effects were just great xD
I don't know if the eating mechanic was necessary but i was too fat and got eaten once so that was a good laugh.
In my personal interpretation of the ending the chicken causes a massive crash that eventually leads to the downfall of humanity and the rise of the chicken empire (chicken number 0 survives obviously)
My god this chicken is so adorable. Finished nuggets and Good(??) ending. On stream I was almost dying from laughing, you can check it out Using this Twitch link
Comments18
gameplay kinda boring, but thats aight :/
Bonus points for the "Mmmm, nice and plumpy!" v/o when you die -- lol'd to that.
- That ending was totally worth the effort, lol
- Passive humor and references
What I think could be improved:
- I don't like how the camera always stuck with you at the bottom of the screen. It forced me to always move at the bottom or else I can't see a thing.
- The hit zone of item usage is a bit hard to use. The item is grabbed on your peak, but you have to stand exactly on the spot to use it, which is quite hard to correctly get.
- Probably add some kind of story at the beginning? Just one dialog of the owner about getting a fat chicken or something could ease the "getting acquainted" step a lot
The puzzle itself was short and fun and the sound effects were just great xD
I don't know if the eating mechanic was necessary but i was too fat and got eaten once so that was a good laugh.
In my personal interpretation of the ending the chicken causes a massive crash that eventually leads to the downfall of humanity and the rise of the chicken empire (chicken number 0 survives obviously)
Good job!