A nice little piece of interactive fiction, I really like the idea here. A few small quibbles though: - it took me most of the game to realize that certain pixels would prompt monologue, instead of it just being random after so many steps or something. That could maybe be a bit more obvious? - Related to that, since hitting any key will advance monologue as well as move, I found myself accidentally skipping text pretty frequently.
I loved the bits of story and the knit design, but I admit I did end up testing every square to find out where the "mistakes" were.
The poetry and design was lovely. Some of the mistakes were hard to find, I think if they had been a little bit easier the flow would between sections would have been smoother, but thats just being picky :) I really enjoyed it
That's a cool little concept you got right here. I love how the gameplay compliments the story of this old superstition, that's pretty neat (or should I say pretty knit)! I liked that it was pretty short, perfect for a jam game imo. It was also pretty hard to spot the mistakes sometimes, but also fun to track them down. I was a little confused by the speech bubble pixels as first, as I thought they were the mistakes, but then they disappeared. One minor tip: I think having the same interaction buttons (space and arrows) to skip through the text makes it so that people skip a lot of the text by accident, because they were just walking around. I definitely skipped a few by accident! Woops. Anyway, good job on this game, love the idea and execution!
Very creative style! Fun game, quite hard to spot the "mistakes" sometimes. Sometimes i wished the text would not go away just because i moved, but maybe i did something wrong. Good job!
I just started knitting this fall and I found this game to be a completely lovely experience. On top of the nice poem's sentiment around making mistakes, the gameplay is relaxing and fun. Though if I'm being completely honest I couldn't find the mistake in the reindeer level so I button-mashed through it. The music is so perfect too. Really creative use of Bitsy.
Simple, but very endearing game. Really unique idea. It's like an interactive poem with a bit of pattern recognition. I guess the only criticism I'd have is it's so short. Would love to see more levels added.
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Sometimes it is quite difficult to find the mistake in a legit way, at one level I finally just tested all the possible spots.
- it took me most of the game to realize that certain pixels would prompt monologue, instead of it just being random after so many steps or something. That could maybe be a bit more obvious?
- Related to that, since hitting any key will advance monologue as well as move, I found myself accidentally skipping text pretty frequently.
I loved the bits of story and the knit design, but I admit I did end up testing every square to find out where the "mistakes" were.