I love the dripping cave ambience, and the gameplay mechanics were intuitive. The lights and fireball sfx helped to warn me of the enemies, but a sfx for when I or an enemy is damaged would help the game feel much better. I also heard no music, even when the text 'Why do I hear boss music' appeared on screen. These audio elements, as well as animations for the player character, would be the next things to add, in my opinion.
@samuel-hollywood-summers thanks for the review! Yes I totally agree. Initially I had planned to animated the character and have a few more particle effects but ran out of time. 😂
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