
Breakout
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Every 12 seconds your sense of surroundings decreases. After a full minute, you collapse and respawn where you started. Your objective is to stop this loop by solving puzzles and completing tasks. After you respawn, your completed tasks will remain finished. However, the music and background will indicate how much time you have left.
Some reflection: This is was the first time developing a game and using unity so it was a new experience for all of us. We were especially pleased with the concept; however, we all think that the implementation could've ended up better. That being said, considering it was our first encounter with game development, we are all pleased with the result.
Some reflection: This is was the first time developing a game and using unity so it was a new experience for all of us. We were especially pleased with the concept; however, we all think that the implementation could've ended up better. That being said, considering it was our first encounter with game development, we are all pleased with the result.