Catch the Higgs boson

by obi-one
Overall★★★★★★★★★★2.72
Fun★★★★★★★★★★2.47
Innovation★★★★★★★★★★3.41
Theme★★★★★★★★★★3.15
Mood★★★★★★★★★★1.96
There is a system in which you should catch particles. The more particles you have within the system the more energy you have. The aim of the game is to have maximum energy in the system(to catch the Higgs boson =) )

The particles is moving through nodes. You could control nodes by clicking on them. If the node is green it is passable. If red it is blocked so no particle could move through.

The game has only one level for now.

P.S. Unity version is 2019.4.10f1

screenshot
Genres: puzzle
Tools: Unity

Comments28

Dark Dungeon Studio
Dark Dungeon Studio5 Oct 2020, 10:06
Hey,
You need to build your game and upload a playable version of it.
If possible create a itch.io page and upload an HTLM5 version of your game there.
Obi Oneauthor5 Oct 2020, 11:23
Heh.. Thanks for feedback. I'll probably finish it and publish somewhere. Not sure about HTML5 however =)
Cinar5 Oct 2020, 12:46
You probably need to set your itch.io project to public.
Games_by_Tom
Games_by_Tom5 Oct 2020, 13:06
Thanks to the included source code I could take a look what the energy goal actually is ;)

For anyone interested:

Before I looked it up, I thought I had to have one particle on each vertex and was surprised I did not solve it.

A nice puzzle!
Cinar5 Oct 2020, 13:09
cool idea for a game. Fun gameplay. Graphics can be improved a bit. But GJ.
sunnray
sunnray5 Oct 2020, 13:14
Really fun concept for a puzzle game. I wish the clickable dots were a bit bigger so it would be easier to interact with them.
udo
udo6 Oct 2020, 09:30
I found it! :laughing: I really like this concept, and I wish there were more physics-y games around in Ludum Dare. Playing this evoked thermodynamics very well, this concept of why two sides of a container reach an equilibrium, and in this case you literally got to play Maxwell's Demon!

One thing that I wish was more developed was the inner loop for trapping particles, but off the top of my head I don't have a more concrete idea either.

I also saw this was your first LD, so I just wanted to say welcome and I hope you had fun, and looking forward to the next one!
Obi Oneauthor6 Oct 2020, 09:38
@udo huh.. Yeah.. I wish to take part in LD long time ago. It is the first time I could do that =)
About inner loop - yeah.. I am thinking of some sectors where you could trap the particles. Many other ideas came to my mind later however the time is limited. Anyways it was my first Ludum Dare and it was fun!

Thanks for your feedback!
Krg6 Oct 2020, 13:11
nice game but you can make image size big they are too small right now
blobo
blobo6 Oct 2020, 17:37
Neat idea! I wish it was a little bit zoomed in though, the pink dots are a bit hard to see.
madbookstudios
madbookstudios7 Oct 2020, 00:39
Clever, clever concept! The uniqueness of this game is something that can't go understated and deserves praise. Really awesome work for something I see is your first game jam - congratulations!
11thPenguin7 Oct 2020, 05:19
Nice use of the theme in the puzzle concept. Agree with others that it should be a bit larger (hard to click on the dots). I spent a while trying to decide if there's a rule for which way a particle is going to go at an intersection, and ... I think it's random? Would be great if different particles had a different "spin" -- pink ones go clockwise, yellow counter-clockwise -- so the player can develop a strategy on leaving a node open because the approaching particle is going to spin "in" rather than "out". Fun entry!
Obi Oneauthor7 Oct 2020, 07:57
@11thpenguin Oh.. The idea to have some spin is great! I'll implement it later. Thanks! Yeah.. now they are going in random direction.
LanaLux
LanaLux8 Oct 2020, 00:48
Fun and unusual idea for a puzzle game. Nice work! :)
jk5000
jk50008 Oct 2020, 08:21
The idea is simple and pretty fun. More levels, better graphics and some music would all be great, but what is here is okay.
Dmitry Mozgin
Dmitry Mozgin8 Oct 2020, 15:38
Hi, there! Nice entry! Overall, the execution is very basic, but the idea is fresh to me. I like the concept behind the game (finding Higgs boson) and the main mechanics looks somehow experimental. But on the other side the I didn't use the green circles in the center of the field and I think the game is unbalanced. So, if you want you may develop and improve the game further.
enderr42
enderr429 Oct 2020, 12:34
Very nice puzzle concept) I'm guessing your first time in unity? If so - very good. Keep at it!
Obi Oneauthor9 Oct 2020, 15:42
@enderr42 No..Actually I'm a unity dev =) Just spent 8 hours for everything instead of 48 =))) Thanx anyway! =)
IODI9 Oct 2020, 20:56
I did it! I found it! :) I wish nodes woud be a bit bigger, but I like puzzles too much so I kept doing. Nice concept!
JLV
JLV9 Oct 2020, 22:23
Nice little concept, that gets more and more fun the more you accumulate bullets. The single level available is already nice and fun by itself. Great job doing something fun in so little time !

Strengths :
- Simple gameplay that gets more and more interesting fast
- Good puzzle/level design

Possible improvements :
- I guess that's a given since you only had 8 hours, but visually, it's a bit barren

All in all, fun entry ! I would love to see what you could do by using the full jam timespan.
Obi Oneauthor10 Oct 2020, 12:13
@jlv Thanks for such comprehensive feedback! =)
kevinworkman
kevinworkman10 Oct 2020, 17:23
I enjoyed this mechanic. It was simple enough to be intuitive, but challenging enough to be interesting. I found myself having a lot of "almost got it!" moments, which is pretty fun. Like others said I had some trouble clicking the green / red circles, so it would have been nice to have a bigger game window, or at least more forging click hitboxes. But overall this was fun and I enjoyed playing through it, so great job!
ping7813 Oct 2020, 22:16
Really cool concept. The mechanics are quite simple and intuitive. Liked playing through it.
SnailRhymer
SnailRhymer13 Oct 2020, 23:48
A neat idea! As others have said, it'd be nice to have a bit more strategy available - the spin idea sounds very interesting.
Diego Escalante
Diego Escalante18 Oct 2020, 02:23
I like the novelty of the game. I think the idea could have a little more depth if you could predict which path particles would take from a node so you could make some interesting cycles or paths or something. my general strategy right now is just to close all the nodes with a path out and open them the second a particle needs to come in. In any case, well done!
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