Clicking in the game window will hide/lock the mouse Escape will show the mouse.
Mouse - rotate camera WASD - moves you laterally Gravity makes you fall If you look all the way down, an aim assist circle will appear to help with hitting power-ups
Objective:
Collect power-ups to increase your speed Win by hitting the goal
Had fun with this, though I had some slowdown when loading the next loop. Getting closer and closer to hitting the target felt like good progression. A little fog could hide the loading of the next section when looping!
I thought that controls were pretty bad, but I just needed to collect some more mushrooms before the maneurability was good enough to catch up with the target. Nicely done.
Falling down and finding mushrooms was really rewarding at first. Going from 100% move speed to 200% feels good. But then 200 to 300, is not as good. And the unpredictable motion of the bullseye made me feel like it was hopeless up until ~500% when I got the bullseye. Even then, when I won, I felt like I didn't deserve the win, it was just luck. The concept itself seems like it has potential. And it did bring back memories me of that N64 game, Pilotwings which was a lot of fun. Thank you for the game!
I didn't get it at first and was moving so slowly that I didn't think the controls were actually working, but once I reloaded and looked at the directions again I realized that it made sense to be moving so slowly if one of the primary mechanics is gaining speed with powerups!
Overall it was enjoyable and I was able to reach the goal after 10 loops!
Comments9
Like the mood of this one.
Overall it was enjoyable and I was able to reach the goal after 10 loops!