Cyber Curse
You are a warrior in search of a mythical sword to save your world from strange beings invasion. You finally found it. Now, can you get out of the curse?
Explore a big level, with enemies and mini-bosses. You will end up exploring the same areas again and again, until you find your way out!
Controls:
* WASD/Left Stick: Move
* Space/X: Jump
* Left Cick/Square: Attack
* Shift/R2: Dash (requires item)
All art, sounds, music, vfx, and code were made by me.
Explore a big level, with enemies and mini-bosses. You will end up exploring the same areas again and again, until you find your way out!
Controls:
* WASD/Left Stick: Move
* Space/X: Jump
* Left Cick/Square: Attack
* Shift/R2: Dash (requires item)
All art, sounds, music, vfx, and code were made by me.
Genres: action





Comments37
The Metroidvenia style and level design feels great!
This is a really big game for a gamejam
I did have a bit of a trouble at first and preferred to avoid combat but after I got the fireball it was actually really fun. The level design visually could be better I feel like? More landmark spots or whatever but this is a gamejam so I'm asking for too much there. All in all a really solid entry, well done!
@marbles thanks for the feedback! yes, perhaps the small platforms are to small. Can be easily fixed in a post jam version.
@trypants thanks for playing! with astronaut you mean the main character?
On the stuck in a loop aspect, you decided to think the level like a loop, and you executed it well. It would work better in my opinion if the different areas of the level had more distinct visual identity, because I didn't feel like I was going multiple times through the same place, I was just feeling lost, trying to find my way.
Special mention the air stop of the attack that's really helpful to hover !
About the air stop, i always loved that mechanic! i think is really fun. In all games. No exception.
And I agree on this mechanic!
Thanks for the feedback!
@trexxak hi! thanks! yeah, the hit boxes need tunning. Ill make sure to fix them after the jam ends.