Dead Hand

Dead Hand

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.34
fun: 3.00
innovation: 3.56
theme: 3.27
humor: 2.65
mood: 3.58
Might require .NET framework runtime download https://dotnet.microsoft.com/download/dotnet-framework/net472

You are sitting in a super-secret, deep underground military bunker. Far from battle fronts, and obvious military target.

You have just been ordered to activate Dead Hand - super secret doomsday device, that will ensure full nuclear retaliation in case of nuclear attack.

There is only one catch - you are responsible for deciding, whether strike should commence, or be delayed for another 10 minutes.

Of course, you will have date to help you in the process. Can you trust the data?

The worst enemy, might be in fact, the system itself. The old computer just loves to lag.

Read emails!

Well... I made a sort-of spiritual successor to one of my previous games https://ldjam.com/events/ludum-dare/45/the-story
I've been planning more scenarios... But, I've barely finished one of them.
(The scenario takes about 30 minutes)
Found a bug?
Tell us on Discord