
Death is in the Air
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
- Update -
I have decided to make a small update, in principle I haven't made improvements in the game loop except for a bit of balancing after reading the comments. This is the list of changes:
(Bug Fixing) Problem playing the same sound repeatedly at players death
(Bug Fixing) Score stops updating after the player is death
(Bug Fixing) Removed unnecessary repeated loop when passing though gates
(Game balance) Enemies are not pointing at the player ALWAYS
(Game balance) Improved starting player fire rate
IMPORTANT: The update is only valid on the webGL version, the Windows downloadable version is the original uploaded for LD47
- The Game -
On Rail shooter inspired in StarFox and alike.
You are trapped in a loop filled with enemies, you must survive as long as possible. Keep killing enemies and your ship will improve.
How long can you last?
Coding and 3D Models made by me. Sound was made with Bfxr
Controls:
WASD: move
Mouse: Aim
Left Click: Shoot
Playing tips
Start by hitting the towers, they are easier. With time and score you shoyuld be able to improve your firerate. Also check your score to heal, it will heal 5 hitpoints when reached.
Gameplay.png
Note: I didn't manage to level up the enemies when finishing the loop, but you get the idea where I was going.
I'll update this page in the next days to include a link to itch.io and hopefully an html5 version.
Thanks for playing!
I have decided to make a small update, in principle I haven't made improvements in the game loop except for a bit of balancing after reading the comments. This is the list of changes:
(Bug Fixing) Problem playing the same sound repeatedly at players death
(Bug Fixing) Score stops updating after the player is death
(Bug Fixing) Removed unnecessary repeated loop when passing though gates
(Game balance) Enemies are not pointing at the player ALWAYS
(Game balance) Improved starting player fire rate
IMPORTANT: The update is only valid on the webGL version, the Windows downloadable version is the original uploaded for LD47
- The Game -
On Rail shooter inspired in StarFox and alike.
You are trapped in a loop filled with enemies, you must survive as long as possible. Keep killing enemies and your ship will improve.
How long can you last?
Coding and 3D Models made by me. Sound was made with Bfxr
Controls:
WASD: move
Mouse: Aim
Left Click: Shoot
Playing tips
Start by hitting the towers, they are easier. With time and score you shoyuld be able to improve your firerate. Also check your score to heal, it will heal 5 hitpoints when reached.
Gameplay.png
Note: I didn't manage to level up the enemies when finishing the loop, but you get the idea where I was going.
I'll update this page in the next days to include a link to itch.io and hopefully an html5 version.
Thanks for playing!