
Debug Or Die
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Debug Or Die is a 2D puzzle game created in 72 hours for Ludum Dare 47. Music by Antti Luode.
*After a long night of debugging you find yourself stuck in a loop - a while loop that is! Align the correct combination of command blocks to break out of the loop before you're trapped forever!*
Recommended to play full screen!
Controls:
Move: WASD
Pause: P
Restart: R
Tools:
- Unity
- Visual Studio
- Aseprite
- Affinity Designer
Changelog:
v0.1.1 (10/6/20)
- fixed moving a block from an activated chain that leaves a valid sub-chain causes
orphaned blocks color to remain active
- fixed pressing P while game is paused doesn't unpause the game
- fixed 1 block is missing from tutorial level (last minute scene cleanup mistake 😅)
v0.1 (10/5/20)
- initial release
Note: I ran out of time and didn't get a chance to include an operator cheatsheet. For those who are unfamiliar,
">" greater than
"<" less than
== equal to
!= not equal to
Dave Brake Creations: https://www.davebrakecreations.com/
Screenshots:
*After a long night of debugging you find yourself stuck in a loop - a while loop that is! Align the correct combination of command blocks to break out of the loop before you're trapped forever!*
Recommended to play full screen!
Controls:
Move: WASD
Pause: P
Restart: R
Tools:
- Unity
- Visual Studio
- Aseprite
- Affinity Designer
Changelog:
v0.1.1 (10/6/20)
- fixed moving a block from an activated chain that leaves a valid sub-chain causes
orphaned blocks color to remain active
- fixed pressing P while game is paused doesn't unpause the game
- fixed 1 block is missing from tutorial level (last minute scene cleanup mistake 😅)
v0.1 (10/5/20)
- initial release
Note: I ran out of time and didn't get a chance to include an operator cheatsheet. For those who are unfamiliar,
">" greater than
"<" less than
== equal to
!= not equal to
Dave Brake Creations: https://www.davebrakecreations.com/
Screenshots: