
Degrimer

Dirty laundry can only be fought one way: By the power of the Proper Man! He will degrime all stains.

Controls
- A - move clockwise- D - move counterclockwise
- Space - jump
- Mouse - aim
- Left Mouse Button - shoot bubbles
Evade the Gilbs and Muds and their Master! Degrime them with your bubble breath!
Credits
- Bastilo - Code- Tekses - Art
- Lumue - Music and Sound
- Purrseus - Implementation

Genres: action
Comments26


Yamo the Lucky5 Oct 2020, 23:24
lovely work, he main character is super cool
alarathehuman5 Oct 2020, 23:27
the idea of game is so cool, i loved the character design

MikeSalyh5 Oct 2020, 23:57
Love the graphics, the theme, and the enemy! It was snappy and fun to play. Really glad the little enemies dropped HP or else I never would have won. Fun stuff!

Greebs6 Oct 2020, 00:03
Playthru on Web version.
"Good, clean, humorous play with a cohesive concept for the theme."
The player character is easy to keep track with the color choice and size. The machine ridges braking up the loop were a good level design decision!
The two things that hurt the play most were:
-Tracking player bullets. The clear bubbles, their size relative to the arena and the obstacles, and their velocity weakened the experience, mainly during the spin cycle. I felt like I was blowing, well, bubbles, and not bullets of bleachy justice.
-The Camera choice. Overall it isn't bad, but for the majority of the play, the main obstacle/enemy isn't present onscreen, even running up to the top and all around the arena it was difficult to keep in-focus. This lack of presence acts against the player's main goal/focus. The henchmen help bring a bit of focus back, so overall not a huge problem.
It wasn't clear if the player had health or not at first. I went back and intentionally had the grime hit me and watched the screen until I died. Got the proper endscreen!
Good job balancing health replenishment and the pacing is great. switching between the two modes is a great idea, I would love to see a forecasting system for that.
Bonus Points for Jorgen Von Pink Mr. Clean and cats in a washing machine.
"Good, clean, humorous play with a cohesive concept for the theme."
The player character is easy to keep track with the color choice and size. The machine ridges braking up the loop were a good level design decision!
The two things that hurt the play most were:
-Tracking player bullets. The clear bubbles, their size relative to the arena and the obstacles, and their velocity weakened the experience, mainly during the spin cycle. I felt like I was blowing, well, bubbles, and not bullets of bleachy justice.
-The Camera choice. Overall it isn't bad, but for the majority of the play, the main obstacle/enemy isn't present onscreen, even running up to the top and all around the arena it was difficult to keep in-focus. This lack of presence acts against the player's main goal/focus. The henchmen help bring a bit of focus back, so overall not a huge problem.
It wasn't clear if the player had health or not at first. I went back and intentionally had the grime hit me and watched the screen until I died. Got the proper endscreen!
Good job balancing health replenishment and the pacing is great. switching between the two modes is a great idea, I would love to see a forecasting system for that.
Bonus Points for Jorgen Von Pink Mr. Clean and cats in a washing machine.

alpharock66 Oct 2020, 01:26
I had no idea there was so much bullethell in a washing machine!
A lot of impressive variety here for a gamejam, I really liked the second phase of smaller enemies homing in
A lot of impressive variety here for a gamejam, I really liked the second phase of smaller enemies homing in

WTFree6 Oct 2020, 23:51
Cool concept! The audio effects fit so well to the character.

ROBOWARRIOR19827 Oct 2020, 20:17
Graphics, sound and effect are very nice. The movement of the camera/character is too fast i think and maybe disturbing but otherway this is a solid game with lot of polish !

LouieJams7 Oct 2020, 20:24
Nice idea, I was a little bit confused with naviagting the washing machine.

MateusBoga7 Oct 2020, 21:28
Very nice implementation of the theme, and I thought the concept was pretty funny xD Of course my ocd does not like rotated pixels but maybe that's a me problem.
It also felt a bit hard to control with the speed at which it was rotating.
Overall, nice entry!
It also felt a bit hard to control with the speed at which it was rotating.
Overall, nice entry!
Hamus7 Oct 2020, 22:47
Nice idea! Liked all the pixel art and the music was cool too! I felt the pretty music clashed with the sound effects and the game moved a bit too fast to follow, but I still had fun trying this out!

Pink shard games7 Oct 2020, 23:39
The game was a bit fast for me but I love the idea and how you implemented the theme. Really fun and awesome art!

Celuloide8 Oct 2020, 07:39
Nice game! I like how you implemented the theme of the jam in the game, well done! also I really the different things that can be seen inside the "degrimer machine" (a cat! lol). It was a bit confussing at the begining because I did not know what to do (the enemy was not on sight) but overall I had a good time!! good job!

Jin93108 Oct 2020, 12:11
How could I forget about the washing machine when it comes to the loops! Great job you did here and fun take on the theme. Ever since my youth I wanted to try to be mr. Proper at least for a moment. Thank you for making my child dream come true.
mhm321678 Oct 2020, 16:21
This is really cool! And nice to see you using Godot :)
Just a few minor things, like I didn't notice a shooting animation and the character doesn't face the way he is shooting, and there's not that much visual feedback when you hit the boss. I also had no idea I was supposed to kill the big monster initially. I think maybe a health bar would be nicer than the red number. I also didn't know what the blue things were for.
That all said, I really like this entry - unique concept, and I like to see jam games with voice-acting (although I didn't understand anything the character said!). I found it quite fun, and it definitely has potential. Nice end-screen :)
Just a few minor things, like I didn't notice a shooting animation and the character doesn't face the way he is shooting, and there's not that much visual feedback when you hit the boss. I also had no idea I was supposed to kill the big monster initially. I think maybe a health bar would be nicer than the red number. I also didn't know what the blue things were for.
That all said, I really like this entry - unique concept, and I like to see jam games with voice-acting (although I didn't understand anything the character said!). I found it quite fun, and it definitely has potential. Nice end-screen :)

pee-thief9 Oct 2020, 05:30
whos that handsome fellow
MandaRad11 Oct 2020, 15:28
This was a cool take on the theme, nice job. I liked the aesthetic a lot, especially the transparent part so that you can see the rest of the laundry room. For me, it would've been nicer if the play area was a bit smaller. It was sometimes difficult to see what was going on.
DAk00112 Oct 2020, 21:36
Love game idea. Really cool animations👍

Emily Pitcher13 Oct 2020, 19:25
This is a super cute idea! I absolutely loved your interpretation of the theme. The controls felt a bit off at times but it wasn't a huge deal. Great job!

blobo14 Oct 2020, 05:04
Ha! I love the character design. Great work.

Vodzik15 Oct 2020, 19:11
Fun game with good concept, matching theme.
Only thing that bothers me is that when washing mashine was spinning, aiming did not work as I expected, but maybe it's supossed to be like that.
Also I don't know what blue collectables are.
Only thing that bothers me is that when washing mashine was spinning, aiming did not work as I expected, but maybe it's supossed to be like that.
Also I don't know what blue collectables are.

DDRKirbyISQ18 Oct 2020, 21:04
So that's why my washing machine is always so noisy when it's running an extra heavy load....

killerkun19 Oct 2020, 08:23
I like the character! I had a bit of a hard time following what was actually happening and I didn't even see the boss for what felt like a couple of minutes. Really interesting concept :)

Trexxak20 Oct 2020, 01:32
Haha, funny concept and even FUNNIER execution! Loved the clothing wobbling around and somewhat hindering your way a lot :D
Tamail23 Oct 2020, 14:48
Such a fun concept! I love the idea, it's extremely entertaining! The controls were a bit wild and unpredictable at times but I enjoyed it a lot!



Character controls felt a bit sticky at times, mostly the jump, but other than that, was great!