Dogs Memes For Safety

co-authored: @gameag, @thagiat
Overall★★★★★★★★★★2.75
Fun★★★★★★★★★★2.36
Innovation★★★★★★★★★★2.43
Theme★★★★★★★★★★2.95
Graphics★★★★★★★★★★3.07
Humor★★★★★★★★★★3.08
Mood★★★★★★★★★★2.82
SAVE THE HUMAN!

Delay the execution of the "open door" loop until the forgetful human is wearing their helmet

Tip: Hiting objetcs(dogs) at high speed slows you down. Your goal is to cover least distance in given time.

Tags: #2d
Genres: racing
Tools: Godot

Comments13

Heho6 Oct 2020, 16:34
I sadly could not figure out how one decelerates and so lost every single run in the end. Otherwise graphics and Sound fit really well.
OddSocks
OddSocks7 Oct 2020, 11:25
I worked out how to slow down :smiley:, so managed to save the fella. It is a good concept and fits with the theme well. Only thing that bothered me was the size of the colliders on the obstacles. Congrats on a great submission :raised_hands:
Donamougou7 Oct 2020, 11:33
Had the same trouble finding how to slow down, only seeing it will rating your game, below the picture !

Back after more testing :
Hitbox for "do not touch" things are a bit frustrating, as if you try to go behind them, you crash and lose whereas the gameobject is behind you...

Graphics are good !

Nice entry
GameAg7 Oct 2020, 15:56
@oddsocks, @donamougou,
i kinda hacked the hitbox system together and made it like it would work in a top-down 2d game. Should've probably checked when objects do actually pass-by in the "real" coordinates, my bad.

For the tutorial on how to slow down, i wanted to make a tutorial level, but then we changed it up a bit and it wasn't possible anymore the way i wanted to so i put that idea back. And "how to play" section was made in the last few hours, in a hurry.

Graphics were entirely(except for the progress bar) made by @theo-ark and i think they did a good job!
noakishere
noakishere7 Oct 2020, 18:30
Really cool loop animation I really liked that ! it was hard to kinda figure out how to slow down but overall it was really cool. The music has a really cool beat to it as well ! Maybe the how to play section has to be improved. and also I realized the pattern is also the same each time, so maybe try to randomize it to increase replayability? cool game good job :)
Tino
Tino10 Oct 2020, 08:32
Thanks to @oddsocks comment I end up going back to the game instead of quitting without winning.
I liked the ship art and the 2D tricks to feel like on a looping is a success.
I would suggest to consider updating your description with whatever you originally planned to say in your tutorial level.
Tex Killer11 Oct 2020, 07:00
Nice work! From your comment it seems you did some custom 2D hit detection... I didn't even notice that while playing. I won right away, but I guess that is because I saw the "How to play" page before jumping into the game. If you make more levels you should try to make them harder. :)

Oh, and thanks for rating my game!
ludipe
ludipe20 Oct 2020, 20:30
Hi there! I clicked on this game because I loved the title. I liked the premise, though collisions made the experience a bit frustrating. It'd be really cool to have some sort of extra feedback when you pick up a dog.
CG_Fred
CG_Fred20 Oct 2020, 20:37
Uhmm not sure either how to slow down. Always getting you went too fast. And tips?
Theo Ark
Theo Arkauthor21 Oct 2020, 14:24
hey @cg-fred, if you accelerate right before collecting a dog you will slow down, thanks for playing :D
CG_Fred
CG_Fred21 Oct 2020, 18:35
Ahhh now I get it! Thanks for explaining that :D
Dane Tesla
Dane Tesla25 Oct 2020, 12:33
A nice entry! And fun inspiration. It was hard to get at the beginning though as other people mentioned but I figured it out :D thanks for making this game!
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