Your tribe has sent you on an investigation to a Colony base of operations that suddenly went inactive. Venture into the base to see what lies inside...
Echo Anomaly is a puzzle platformer set on Titan created for the Ludum Dare 47 Jam with the theme 'Stuck In A Loop'! The game can be run in HTML in browser, but due to some audio issues and a few other bugs I would recommend downloading and running the Windows executable to get the full experience.
The game is shorter than I would have liked it to be but that's just how game jams go. There are things I would have liked to add and things I didn't finish, but all in all I'm super proud of it as my first ever Ludum Dare entry.
All programming and art was done by me, all of the awesome Music and Sound effects were done by Chipper. Links to his stuff:
Whenever you interact with an "affected" object, after a certain period of time (a beeping audio indicator will let you know how close the timer is to finishing) that object will become stuck looping back and forth. It is no longer affected by physics, but will affect other objects, including yourself! There are 3 puzzles, the last one was a bit rushed and is not super well thought out but it is solvable. Have fun playing!
Ahh this concept too me a while to get my head around. Very cool how the boxes just repeat their actions. Very challenging puzzle concept, but awesome once your brain starts to get it.
Very cool game! I love the art. The looping mechanic is interesting, and leads to some fun puzzles! I got stuck in the hole on the third room, and didn't know what to do though.
FYI, The zoom on the web version on your itch.io page seems way to big.
These were some really great graphics and music to accompany it, it really had a great feel to it. The puzzles are a little hard to wrap your head around what you are supposed to do, but as there are only three they have to be challenging! Overall great game.
@ukulelefury Thank you! Yeah the third puzzle was a little rushed and isn't very intuitive. And yeah getting Unity's pixel perfect camera to work properly with WebGL is a pain. Sorry about the canvas size, but thanks for sticking through it and playing! I'll probably post a solution/hint to the third puzzle on the itch.io page at some point for anyone that can't figure it out.
Really cool idea, if kind of jank in execution. I spent a few minutes trying to cheese the final puzzle with dumb physics shenanigans before realizing that there was a perfectly rational, non execution-dependent solution. The audio cues for the interactive elements were well done, but I wish there were good visual cues as well, particularly telegraphing which switch does what. I felt pretty smart when I finished, so I'd say you did pretty well on the puzzle front.
this is cool. it had a really awesome concept and i really liked the puzzles, although i never got to finish the third one. there are a few collision bugs here and there but i still really enjoyed it, good work!
@piscythe Thank you! I had planned on implementing color differentiation for which switch/button does what as you can see on the first level, but ran out of time to implement them on the second and third. I agree it would have been helpful in solving the convoluted third one lol, thank you for playing!
This was great! Hard to wrap your head around initially, but once you get the concept of what's looping (I initially thought the boxes were moving on my command) - it was a blast. The mood was great too - good stuff!
Really cool puzzle game! Loved the atmosphere and time looping effects. The player was a bit large and tight to fit between gaps. Overall super fun and very well designed levels!
I liked the concept, and the game was really atmospheric. I found the actual way the box looped at a pre-determined time kind of annoying, I would have liked to be able to choose when the box looped, just to make it a bit smoother experience. I feel like I *almost* figured out the third puzzle, but just couldn't finish it off. I might come back later and try to finish it.
Good job on your first Ludum Dare game! I liked the immersion/sound and graphics. I think the controls and hitboxes could use some work but overall it was good
Wow. Really clever puzzles and absolutely beautiful visuals. I would love to see a post or video about what kind of techniques you used to to make the lighting and aesthetic so great, and I'm sure lots of other people would be interested too.
I understood the concept pretty quick, but it took me a moment to see that ledge in the first level. I hope you continue this project post jam, it could be a really cool concept, I was surprised there weren't more that played with the theme in this manner.
this may as well be one of my favorite entires. the concept is so cool and fun to play around with. only downsides are some bugs with the collisions and the movement thats a lil sloppy, but other than that it was really cool to play!
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FYI, The zoom on the web version on your itch.io page seems way to big.
I loved the game mechanic and it has so much potential ! You really embraced the theme in such a good way with this.
The atmosphere is really well constructed as well and it really told a story while not having a single text. Excellent work !
Congrats on a fantastic entry!
https://chipper1.bandcamp.com/
https://soundcloud.com/5c0rg3
Thanks for submitting! 😊