Use the up and down arrow keys (or on-screen buttons on mobile) to avoid the obstacles. Moving in one level moves you in every level, so watch where you’re going!
Cool concept! The emojis work great for the game - I like how each line of emojis is related to the object you control.
A very small quality of life thing - I played in my browser using the arrow keys - I would have liked the 'next level/try again button' to be triggered using space bar/etc. rather that having to click on it.
That aside, I enjoyed the game, and I can see especially how it would be great on mobile!
I found this game real enjoyable and it even surprised me several times with how interesting it got. I liked trying to remember which way to go.
Some feedback for the future: 1. Trying to beat the time to get a high score on each level could be a new mechanic 2. Also picking up optional bonus coins in difficult spots could be a new mechanic for advanced players 3. @ividusk I had the same thought about the space bar or enter key would have been great for the next level / try again buttons.
Thanks for making this and good luck in the compo!
P.S. I really like your blog (bookmarked it) and the code can bring us together post is as relevant now as it was 4 years ago.
@recher Thank you! I don't really participate for the ratings, but if you want some help, you should see some stars right below the game that you can click. Sometimes the site can be a little buggy, but that's part of the fun of Ludum Dare!
@fractal That's fair. I actually went back and forth trying to decide whether it was cheating. I decided that it was okay because I never treat the emojis as images, only as text. That means it's up to your operating system and browser to display the emojis, exactly like if I was using any other text character.
Not sure if that changes your opinion at all, but that's how I justified it in my brain. 😺
It was a bit short and I wish there were more or procedurally generated levels but honestly...that was awesome. Very straightforward, no frills, the right level of difficulty ramp. Nice!
Really nice game! I liked the core game loop, and the way just five simple levels managed to create interesting gameplay. Even though they were essentially the same levels repeating, I managed to find a better way to finish the last one on the faster setting. The explosion animation was a bit weird, but other than that, great entry!
The concept is super sweet and the Emoji gimmick is cute. the whole game is perfectly well executed, honestly I even take it as inspiration for "Do the minimum required to make it a GOOD GAME", that's what this is! Fun, short, interesting, challenging, great!
"level design" could have been better, though. With more difficult moments at the end.
I would have thrown some stars and ratings to you if I knew where the button is !
I am not very accustomed to Ludum Dare interface and menus.