This is a cool idea, but it really lacks the polish needed to convince players of the effort you put in. Like, why do the stars look like they were placed with a brush tool or something? Why is there only one level? It's not bad for a first entry, but don't forget to add that basic polish, even for 48 hour games.
I think the mechanic of speeding up is interesting but there should be more going on than just flying in a loop. some additional mechanics, maybe a slow down button or something. Just some variation in the gameplay. The visuals were fine and the message in the beginning was great to set the mood. The theme was definitely there but I think in this case the restriction blocked creativity in stead of feeding it. I think a progressive level in stead of a loop would have been more fun. Overall I think the idea is fine but there's a lot lacking to really make it fun or compelling.
Incredibly addictive. I had to rage quit (I couldn't get it). It's a little simple; you could add things like a progress bar or a more dynamic background and music to make the experience even better. Good job!
Nice and simple. Nice work for 48 hours! I do feel like it might be a bit too simple or lacking in agency. If there were some decisions to make or trade-offs that could make it more interesting to try multiple times. Definitely ticks the box for the theme :p
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Music so cool!
Just some variation in the gameplay. The visuals were fine and the message in the beginning was great to set the mood.
The theme was definitely there but I think in this case the restriction blocked creativity in stead of feeding it. I think a progressive level in stead of a loop would have been more fun. Overall I think the idea is fine but there's a lot lacking to really make it fun or compelling.