
Framed Space
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For the ludum dare 47 "Stuck in a loop". I had forgotten that it was this weekend, I remembered it Sunday evening at 11 p.m. XD, so a solo jam, where I did the minimum of the minimum: no animation, sound, fast graph and incomplete debugging ... But the game is running! and I'm very happy !, I would probably do a post jam version with real music graph and fixes.
You play Puum! a tinker,
her last experience went wrong!
Here she is trapped in an anomaly where the very space seems fragmented!
To get out of this boring mishap she must find 4 distortions scattered all over the place in order to open a portal and escape.
Armed with his pistoPunch, the case will be quickly settled!
*The game is in US keyboard, to switch to FR keyboard press the "P" key.
To return to the US keyboard, press "P" again .*
left / right: q / d (fr) a / d (us)
jump: space
aim the pistoPunch up and down: z / s (fr) w / s (us)
shoot with the pistoPunch: e
The pistoPunch and so powerful that when it meets solid surfaces, the space itself moves !!
Unfortunately on soft surfaces even PistoPunch is not enough ...
* trying the pistoPunch on a little bit of everything is often the key.*
Framed space
You play Puum! a tinker,
her last experience went wrong!
Here she is trapped in an anomaly where the very space seems fragmented!
To get out of this boring mishap she must find 4 distortions scattered all over the place in order to open a portal and escape.
Armed with his pistoPunch, the case will be quickly settled!
How to play?
*The game is in US keyboard, to switch to FR keyboard press the "P" key.
To return to the US keyboard, press "P" again .*
left / right: q / d (fr) a / d (us)
jump: space
aim the pistoPunch up and down: z / s (fr) w / s (us)
shoot with the pistoPunch: e
The pistoPunch and so powerful that when it meets solid surfaces, the space itself moves !!
Unfortunately on soft surfaces even PistoPunch is not enough ...
* trying the pistoPunch on a little bit of everything is often the key.*