Fufu must destroy, his only opposition... A meteor.
Tips: You sheild rechargers for each new planet & aim for the crit spots!
How many Planets can Fufu destroy before Fufu starts destroying planets?
Controls: A to Accelerate D to Decelerate Space for a Sheild (will not stop the Meteor unfortunately) Right-Click, Move mouse for Shooting ![Fufu - Main - WebGL - Unity 2020.1.0f1 Personal [PREVIEW PACKAGES IN USE] _DX11_ 10_4_2020 6_14_38 PM.png](///raw/f2b/33/z/35d40.png dea946c8:2119x1153:png:webp)![Fufu - Main - WebGL - Unity 2020.1.0f1 Personal [PREVIEW PACKAGES IN USE] _DX11_ 10_4_2020 6_14_21 PM.png](///raw/f2b/33/z/35d45.png 0baffd80:2114x1156:png:webp)![Fufu - Main - WebGL - Unity 2020.1.0f1 Personal [PREVIEW PACKAGES IN USE] _DX11_ 10_4_2020 6_13_55 PM.png](///raw/f2b/33/z/35d4a.png 24e92b9d:2113x1153:png:webp)
Links and description on the submission page look a little off but I figured it out. Game ran fine. itch.io page banner is a little cranked wide but I'm not playing on a phone, so it worked to scroll around some. Game played fine with no crashing, but the things flying everywhere and multiple unlabeled multiple bars and everything was a bit much. Figured it out mostly and had a good time shooting non-stop while bopping around. Orbital loops get a few theme points.
Well the theme sure is present in this one. Funny game, enjoyed it. I was slightly confused by unlabeled meters as well, and it took me time to notice where the one for planets was. Bullet-hell didn't bother me much, but the sheild could've been recharging or last longer.
Comments3
I was slightly confused by unlabeled meters as well, and it took me time to notice where the one for planets was.
Bullet-hell didn't bother me much, but the sheild could've been recharging or last longer.
Good job anyway!