I really loved the level descriptions on this one. It's a shame the game is so short though! The last level was pretty challenging. I could see this idea being expanded to add more control elements and obstacles (just make sure you add a fast-forward button if you do!)
Neat little game, I like it! Its a bit short though and I think there are some unintentional ways of solving some levels since these arrows only activate if you move onto them from the right direction which lets you ignore some of them.
This was very fun to play with a nice implementation of the theme. I wish there were more levels :smile:
Though for some levels I kinda missed the whole course as the solution could be done way simpler (like in the last level I only used 2 tiles). and missed the whole left side.
Ah, yes. I did not catch that on sunday evening :)
the intended solution would be to put the cat/demon memory behind the ghost, so the ghost passes the heart junction first, then goes into the left loop, then picks up the cat/demon memory, goes through the right loop and takes both heart junctions. Cheers!
It's a great idea for a cool puzzle game. I think you should develop it further, as it has huge potential. Now all the levels are a little bit too easy to complete. It would be great to play it in full glory with more levels and elements. Nice entry! Congratulations!
Aw, that's a clever little concept, well executed. I don't mind that it's short, it's a neat little experience that shows a lot of promise if you wanted to take it further.
Loved this! The art was a lot of fun and the whole game and concept was a lot of fun to play. I'd much rather a fully realized game concept that doesn't overstay and leaves you wanting more. There was just so much charm here.
Nice game, I liked the use of switches to make levels more interconnected (dare I say, looping?). It was a little hard to make out the icons, but I appreciated the minimalist UI, definitely had all the information needed on the board. I would've loved to see more levels with higher difficulty, but I understand jam constraints.
Neat game. The puzzles did get progressively harder, but not too hard to make it impossible to beat all levels. The idea is well executed as I did not encounter any bugs. Good work!
Wow, simple and short, but nice and enjoyable. I played through all levels and had a lot of fun. The only thing i'd suggest is adding more content in form of levels or extra mechanics. Graphics are iconic and sharp, love em'. Overall it's an awesome mini-game! :v:
Smart, short and well made, congrats! Simple logic puzzle mechanic given a philisophical veneer and some intelligently designed levels to go with it. I'm really into the minimalist look too. Some audio would have been nice and would love to see more levels but this is a great entry so well done.
Oooh i dont need victory screens, green level text is plentiful! it presents itself perfectly, but i find it a bit short, and i feel it could use some polish. I was missing some sound and or music, but green level text supplemented my need for audio haha jk.
not much else to say really, everything was working smoothly and i had a good time, even finished the last level with one piece to spare! but i just saw that @cursedsoldier made it with 2 to spare!
Anyways, nice job :)