Fun little platformer about hamster who is stuck on his wheel. Recommended for everyone who likes platformers. Also there is good speedrun potential:D Controls are wasd and space (enter to skip cutscenes and R to reset game) All credits are on game, and im too lazy to put them here.
Sticking to the walls was a nice touch! The platforming was a little unforgiving, but I think the wall-stick mechanic is something to expand upon. Also: :musical_note: na-nana-na-na-NA-NAAA na-nana-na-na-NA-NAAA :musical_note: :laughing:
This game was very cute, very fun use of the theme! It's very impressive just how much art and level design was fit in in under 72 hours. After playing a second time, I got a time of 3:01:33 :smile:
I liked the idea, but I think the controls didn't quite come together. Couldn't make it past the airplane. Really loved the art in the intro cutscene though. Great job there.
I loved this! From the cute hand drawn graphics to the perfect intro you drew! This is a great idea for a game, you should continue developing it, it was hella cute and fun!
This game is alright. The theme fits very well, the music is pretty good but also i have my complaints. 1. The ground is too slipery 2. There could have been a tutorial level the the start. 3. The art is ok on the player but not so good on the levels, They are somewhat ok.
i enjoyed playing the game but at some point at the second airplane i dont know what happened but i jumped off the plane and ended up flewing endlessy down and the game didnt stop.But beside that the music fits well with the game and the idea is pretty good,well done!!
Nice way of interpreting the game. I had no clue what to do at the second airplane since it only took me back and I couldn't move on from that point (maybe I'm too stupid). Music was a bit annoying to me. I really liked the retro feel of the intro sequence, the ingame art looked a bit improvised but funny.
Cool idea with the hamster! While I enjoyed the cut-scenes and the graphics, the music was to repetitive and the controls were a little to clumsy for me but that may be up to personnel taste.
Love the physics-based character! The platforming isn't too difficult, with just the right amount of challenge. I also adore the cutscenes; the art style is pretty neat! My one complaint is that the controls don't work well with the physics though, at least when going down slopes. Holding forward when going down a slope actually slows you down when I feel it should do the opposite. Not a huge hinderance to the game though. You did a good job with this game!
I enjoyed playing this, it was a fun and unique platforming experience. The cutscenes were nice as well, really helped to make this feel polished, and I had no real issue with the art, it all meshes well together. I only had one issue while playing; I accidently fell off of the second plane (near the back of it to the right) and ended up falling forever. I had to press r to restart, but luckily it didn't take long to get back to where I was. I also felt that "jumping" up hills that are too steep to roll up just felt a little clunky, not too big of a deal though. Great entry!
Comments27
(Btw I played like 8 minutes and I accidentally pressed R. Biggest mistake of my life XD )
1. The ground is too slipery
2. There could have been a tutorial level the the start.
3. The art is ok on the player but not so good on the levels, They are somewhat ok.
Overall. Very fitting and good music.
-WitekWitek