I Blame Tim Beaudet

Overall★★★★★★★★★★2.67
Fun★★★★★★★★★★2.17
Innovation★★★★★★★★★★2.83
Theme★★★★★★★★★★2.50
Audio★★★★★★★★★★1.00
Humor★★★★★★★★★★1.00
Mood★★★★★★★★★★2.25
edit: needs dotnet core 3.1 runtime - https://dotnet.microsoft.com/download/dotnet-core/3.1

ss202010040514.png
I was in my stream. Working on my stream project.

Tim wanders in.

Suddenly I'm jamming.
Thanks, Tim!

So my game is a text based adventure.

You play Tim Beaudet on a path.

The goal is to find the door and go through it.

Good luck.

screenshot

Comments4

Kevin Du
Kevin Du5 Oct 2020, 03:45
I don't know why I can't open it (I use win10)
Corporation
Corporation5 Oct 2020, 18:50
Well, at first I was intrigued, found cyclop and place to cook, but walking with no visible direction for long is kinda boring. You should add something to keep players attention in process, maybe some tips after playing and walking. But the idea of text based adventure is cool! Btw adding tab to finish commands would be great) Good job
AdroitConceptions5 Oct 2020, 21:46
- reminds me a bit of old text adenturers/MUDs
- would be nice to be able to use 'short' versions of commands, IE w for walk and ta for turn around
- the 'come up with the actual path you take part' was less then enjoyable given that there was no way to work it out other then brute force and rote memory of your current facing
- some text adventure quality of life features could take this from a 'slog' to something enjoyable
- audio didn't work on Linux
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