
Inferno of Espantalho
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
It's a 2D platform game aimed at farm and exploration,
Plot: It all starts when a meteor falls near the inner city, where our hero was protecting (still lifeless), after the accident, grasshoppers, plants and the scarecrow (named Espatalho) suffered a supernatural mutation.
Objective: Eliminate the mutant grasshopper population, and save the plants.
Note: This game contains the implementation of Computational Intelligence (Genetic Algorithm) for the leveling of creatures and the aesthetic construction of the environment.
Note: The WebGL version has a small change in the experience table (this version was recently requested by users who could not download the Windows PC version). Thanks and enjoy. :)
Controls...
- A (move left);
- D (move right);
- Space (jump);
- J (attack).
Alternative Controls...
- ←(move left);
- → (move right);
- W/↑ (jump);
- X (attack).
Team:
- Gustavo Christino (Game Design [lead], Code [lead]);
- Eduardo Viana (Game Design, Graphic Art);
- Gustavo Jendiroba (Graphic Art [lead]).
Plot: It all starts when a meteor falls near the inner city, where our hero was protecting (still lifeless), after the accident, grasshoppers, plants and the scarecrow (named Espatalho) suffered a supernatural mutation.
Objective: Eliminate the mutant grasshopper population, and save the plants.
Note: This game contains the implementation of Computational Intelligence (Genetic Algorithm) for the leveling of creatures and the aesthetic construction of the environment.
Note: The WebGL version has a small change in the experience table (this version was recently requested by users who could not download the Windows PC version). Thanks and enjoy. :)
Controls...
- A (move left);
- D (move right);
- Space (jump);
- J (attack).
Alternative Controls...
- ←(move left);
- → (move right);
- W/↑ (jump);
- X (attack).
Team:
- Gustavo Christino (Game Design [lead], Code [lead]);
- Eduardo Viana (Game Design, Graphic Art);
- Gustavo Jendiroba (Graphic Art [lead]).