Nice! I loved the connection between the level and the executed code; a very clever take on the theme. Also I think the idea to use the IDE as level design is cool. The controls felt a little clumsy though.
Literally jumping around in the loop of code is a cool interpretation of the theme. Platforming-wise, I think the gravity for the player could be higher; often, I'd jump for a platform, but float way above it, and I wouldn't be able to see it on my way down (and sometimes it even disappeared by the time I came back down).
The ending screen is neat, but I suspect it's pretty hard for a non-programmer to parse it and find the buttons. I do like the dedication to the theme, though.
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The ending screen is neat, but I suspect it's pretty hard for a non-programmer to parse it and find the buttons. I do like the dedication to the theme, though.
Nice work overall!
The ending screen was a beautiful touch and I had a fun time looking through it :D