
Karma Farmer

The Temple of the Nine Whispering Moons is in need of your help. It's inhabitant monks want to achieve enlightenment, but they are stuck in a loop of reincarnation, never knowing what animal they will live their next life as. Help them to break the cycle by building up their karma until they can reach enlightenment, and leave this mortal world for eternal bliss in Nirvana.
Original music and artwork all by the game jam team (Music by Olaf Stromberg, see his YouTube channel here
#### Bug Fixes
- UI scaling problem
- Increased WebGL window size (Fullscreen still not working)
- Fixed character selection issues
- Fixed game reset
- Fixed tutorial scribbles
- Fixed incorrect reincarnated animals
- Fixed zooming focussing bugs

Comments20


etrealjunior7 Oct 2020, 08:27
I liked your game my congratulations, I also did one if you want to know, and give me your feedback I am very grateful, this is the link https://ldjam.com/events/ludum-dare/47/resurrection

Kpedatte7 Oct 2020, 09:31
Nice game, but I had several issues about UI size

Franciszek Pyrć8 Oct 2020, 14:32
Small tip. Disable windowed button on webGL. It doesn't make sense.

amirrajan8 Oct 2020, 14:32
I really really loved the concept behind the game. It felt like a mini RTS/civilization style game.

don-tnowe8 Oct 2020, 14:50
Good game! The exhaustion/hunger alerts are a big deal. But it's very hard and the peaceful mood doesn't really fit the stressful pace of the gameplay.

Flazone9 Oct 2020, 21:59
Nice atmosphere! Liked the audio ambiance and appreciated that you took time to make a tutorial.
Few feedbacks :
- It would have be nice to be able to see the station name when you are drag and dropping a monk.
- Sometimes it's difficult to click on monks
Few feedbacks :
- It would have be nice to be able to see the station name when you are drag and dropping a monk.
- Sometimes it's difficult to click on monks
heyycap9 Oct 2020, 22:02
Nice work! It could use some tuning. At first I didn't realize that low hunger was good. It is sometimes very difficult to keep them alive long enough to get old, and it wasn't immediately clear what any activity aside from fishing, sleeping, and cooking actually did.
kiryu10 Oct 2020, 13:49
Really love the idea. The graphics and music is nice and fits well to the mood.
But I had also some problems with the UI. I could not see the top status bar.
And the dragging of monks did not always work.
It reminded me of the german book "Mieses Karma" :slight_smile:
But I had also some problems with the UI. I could not see the top status bar.
And the dragging of monks did not always work.
It reminded me of the german book "Mieses Karma" :slight_smile:
ValentineFonDreamer10 Oct 2020, 15:29
Atmosphere and sound very nice) Good concept!

pedrocoden10 Oct 2020, 16:21
Nice game!

Somogy10 Oct 2020, 19:31
Game very well done, I liked the fun provided, good job!
Aduro11 Oct 2020, 12:42
Very interesting game.

1257th or nothing11 Oct 2020, 22:54
It looks very interesting, but I found difficult to understand well what's going on in the different places, despite the tutorial.
Stats are difficult to read without the zoom.
Nice graphics and audio.
Stats are difficult to read without the zoom.
Nice graphics and audio.
pixelgroover12 Oct 2020, 01:23
Very cool concept. It was not very clear what was going on, but having some guided purpose behind your actions would go a long way to making this game enjoyable. It is really not far from a great game, but clarity in goals is 100% essential to take it any further.
Adnonymous512 Oct 2020, 01:30
Honestly, pretty difficult to understand what's going on, but I also just don't have a ton of experience with these farming simulator types of games. I didn't find it super fun, but I DID find it super calming. This game has a real VIBE to it. I also found it hilarious when my monks just started dropping like flies one after another as if by plague. The music, day-night cycle, and background art were also great, and really gave this game such a tranquil feel!

TheWustache12 Oct 2020, 14:54
Cute little game. I do feel like I either did something wrong or it's a little too long for the amount of content it has. Dragging the monks around is also a little finicky at times. That said, the art and music create a very relaxing mood, which I really like. There's something nice about taking care of your monks until they reach Nirvana.

DangerBlack12 Oct 2020, 16:04
Suggestion:
- always visible location name
- always visible stats name (karma is the blue one?, isn't fish green? What the hell!)
- meaningful message ("missing fish") spend most of my time trying to find where the hell I can find fish
- if you want add text use icon (fish for a fish, glowing orb for karma...)
- minor glitch on reincarnating the same animal twice
- enlarge the click spot on monks and en-light them on hover
The good!
Oh yeah, this game is really good! I love the moose head! And also all the fancy animal!
I failed miserably the first run!
The gameplay is solid, thanks for sharing with us!
- always visible location name
- always visible stats name (karma is the blue one?, isn't fish green? What the hell!)
- meaningful message ("missing fish") spend most of my time trying to find where the hell I can find fish
- if you want add text use icon (fish for a fish, glowing orb for karma...)
- minor glitch on reincarnating the same animal twice
- enlarge the click spot on monks and en-light them on hover
The good!
Oh yeah, this game is really good! I love the moose head! And also all the fancy animal!
I failed miserably the first run!
The gameplay is solid, thanks for sharing with us!

LTyrosine13 Oct 2020, 23:33
The idea is here but I felt a somewhat incomplete execution, unfortunately.
The main problem: Font is tooo small and text goes too quick. After 2 or 3 times I was finally able to see that there is a monk that need fish for cooking.
Graphics are cool and music very relaxing.
The main problem: Font is tooo small and text goes too quick. After 2 or 3 times I was finally able to see that there is a monk that need fish for cooking.
Graphics are cool and music very relaxing.

Matootsy19 Oct 2020, 19:09
Very nice concept. The idea that we have to avoid the loop of reincarnation and achieve enlightenment. I like the the representation of the temple and the different places where the monks can be. The differents animations are well made. But I don't understand what I can do to break the loop. They always die, wherever I can put them (and sometimes I cannot move them). Sorry I don't understand the gameplay of this game at all. Perhaps I need to meditate and find enlightenment in real life to be able to play your game...



I did encounter a few bugs and technical issues. There's game-ending text that pops up right away on the main menu. When you try to adjust either the music or sound volume, it causes static- it seems to only work when you either have both turned all the way up or both all the way down. I tried two different browsers but unfortunately the WebGL player would not maximize, which makes the stats really difficult to read.