Ludum Dare #47compo
Keys and Goblins
In this game you will traverse dark dungeons until you find all three keys, lest you be stuck in a loop exploring the dungeon forever!
Explore 3 different custom levels! Will you discover the 4th secret level?
This game requires java to run.
You can download java from: https://www.java.com/en/download/
Running:
Then to run the .jar, double click the .jar file or type in a command prompt `java -jar LD47-keys-and-goblins-1.0.1.jar`. On Linux, you may have to set the executable bit.
Controls:
Buttons | Action
--- |---
WASD / Arrow keys | Move around
Left click | Attack / Interact
Mouse Scroll | Zoom in/out
Explore 3 different custom levels! Will you discover the 4th secret level?
This game requires java to run.
You can download java from: https://www.java.com/en/download/
Running:
Then to run the .jar, double click the .jar file or type in a command prompt `java -jar LD47-keys-and-goblins-1.0.1.jar`. On Linux, you may have to set the executable bit.
Controls:
Buttons | Action
--- |---
WASD / Arrow keys | Move around
Left click | Attack / Interact
Mouse Scroll | Zoom in/out


Comments19
*EDIT: * I've reproduced the enemy bug in my code, but I can't seem to figure out why. Hmm...
The ending level uses the same generation with an exit that restarts the game, so if that exit is missing it's a bug I haven't found myself yet.
Don't really see how it fits the theme, and there maybe could have been some variation in the enemies, like different spawn rates, hit points and speed.
I lost myself in the labyrinth, but in a good, exloring way!