Looper

by anguss
Overall★★★★★★★★★★3.26
Fun★★★★★★★★★★3.18
Innovation★★★★★★★★★★3.00
Theme★★★★★★★★★★3.66
Graphics★★★★★★★★★★2.76
Mood★★★★★★★★★★3.25

Looper

A Simple Prospect; A Circle In A Loop. How Hard Can It Be?

*Can You Get To All 4 Stages?*



Comments13

Pixel Maniacs
Pixel Maniacs4 Oct 2020, 15:32
Cool concept and game! We're doing a raffle, who gets more than 92 points in this game (my record) gets a free shirt :) Just send us a screenshot of your highscore via pm :)
EvoGenGames5 Oct 2020, 08:43
* I couldn't turn the sound back on after turning it off
* the game was too slow at the start
* When the speed was there it was pretty fun but I think it would have been better with continuous movement instead of discrete.

Still enjoyed it! Thank you for the game :smile:
TheGamerASD
TheGamerASD5 Oct 2020, 16:46
Nice idea! I like how you could also use the A and D keys to move.
Oulsen
Oulsen5 Oct 2020, 20:35
Cool idea and it works good! only issue I had and it could be a personal problem, but i feel like the controls should be inverted haha. Overall good job!
Sieghart6 Oct 2020, 01:35
Nice concept, fun to play
Good job!
Vadzim6 Oct 2020, 09:21
Nice Hyper-casual game. My high score is 75
dyguests
dyguests6 Oct 2020, 14:45
I always don’t know if I should press left or right.
Very simple game, but also very test operation.
elemel
elemel18 Oct 2020, 17:16
Good and difficult game concept, but I kept mixing up the tracks. Music was great, how come there's no way to rate audio?
kack3y18 Oct 2020, 17:47
Nice audio and good concept just I didn't understood this sentence "Can You Get To All 4 Stages?" ^^

Liked this entry ;)
TheBookSnail
TheBookSnail18 Oct 2020, 20:47
My first play score was 79 and then I ended up not being able to beat that :laughing: I love that there's difficulty settings! I would like to see this game with the graphics fleshed out. I would also be interested in seeing how it played with 3 "lives".
Rhoka
Rhoka18 Oct 2020, 20:50
Nice little casual game. Could easily be a little mobile game. Nothing much to add that hasn't been said. Like others I was often confused by which button to press to go in/out. Could possibly be solved by the player being static on the left or right of the loop and the obstacles spinning around. That way the direction of going in or out would always be the same.
Found a bug?
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