Looping Ages is an idle/incremental clicker game built in the web that follows the path of a time traveler that is stuck traveling through various ages of history searching for Paradox Tokens that will help them fix The Time Continuum and get out of this loop!
This is my first ever game I've ever made. I'm fond of clicker type games and since I have no experience yet with actual game engines, I opted for building something simple in the web using technologies that I am familiar with. I hope you enjoy!!
Not sure if there is a bug but I finished it [0] hours it said (which is true). Got my first time paradox token and then the ages were already complete when I got to them. Clicked 2111 times.
One note is that in your CSS code you should put in user-select:none; on anything that you plan on having the user click on so that it doesn't keep trying to select other portions of the page.
As a fan of clicker games I thought it was interesting that your two resources purchased each other. That part actually really fits the theme of being in a loop.
@adroitconceptions Yeah I found this bug too late and didn't have the time to go back and modify my math to balance it out better. I'm glad I was able to finish "something" though. Thanks for playing :]
@phlip45 Thanks for checking it out and the CSS tips :)
1077 clicks later I can say I Enjoyed the game! Having two currencies interact and losing all the built resources every era gave it a distinct feeling, I also liked the tidbits of info that kept appearing on the bottom right although I enjoyed the ones on the earlier eras more.
Great entry for your first transition to this side of the dev world :)
I've played just about every idle game out there myself, so I already had an autoclicker on hand to play through your game which helped a ton. It's a great start and I thought the theme fit very well.
If you did have more time, where would you take this? There's always so many routes a clicker can go, whether it's more resources, or more upgrades, or a new mode altogether.
Love to see incremental games in LD, I had fun with this game!
I feel like there's a bit too much clicking, it'd be worth toning down the need for it faster. I also think some age-specific resources/upgrades would have been really interesting, the lonely thoughts are nice but don't meaningfully contribute to the gameplay. Nice job!
Congrats on your first game! I really liked that you told a story and had the player pick a name for their hero. It didn't change the gameplay at all but made me feel more invested in getting to the end and fixing the time continuum.
Comments14
- had a functional story
One note is that in your CSS code you should put in user-select:none; on anything that you plan on having the user click on so that it doesn't keep trying to select other portions of the page.
As a fan of clicker games I thought it was interesting that your two resources purchased each other. That part actually really fits the theme of being in a loop.
@phlip45 Thanks for checking it out and the CSS tips :)
I've played just about every idle game out there myself, so I already had an autoclicker on hand to play through your game which helped a ton. It's a great start and I thought the theme fit very well.
If you did have more time, where would you take this? There's always so many routes a clicker can go, whether it's more resources, or more upgrades, or a new mode altogether.
I feel like there's a bit too much clicking, it'd be worth toning down the need for it faster. I also think some age-specific resources/upgrades would have been really interesting, the lonely thoughts are nice but don't meaningfully contribute to the gameplay. Nice job!