Play as a game developer in his daily activities (trying to fix all errors in different codes). Game goal is to reach Highscore before tasks run out of time. Game can be challenging and has a learning curve. Each Task has small "hint" red error message which sometimes can help.
#### Inspired by: - Old flash games - South Park - Among us - Fallout
Controls:
- WASD - movement
- SPACE - Interact with Computer to open up Tasks
- MouseLeftButton - Interact inside Tasks
Tools:
- Unity - Audacity - Photoshop
Change Log:
- Resolution scaling/aspect ratio bug - Fixed task opening issue - Fixed Input Lag - Made additional tutorial screen to make tasks easier to understand - Fixed other minor bugs
Game is very challenging. At first time it is difficult to understand how to play. Maybe there should be more visual feedback when you enter codes and such.
Overall great simple game with very humorous metaphor.
Cool game, had fun playing it. MY only issue was the sometimes I had trouble interacting with the computer and entering the task screen. Maybe the way I was standing or looking? I would go as close as I could.
Thank you for your responses, we have started working on fixing various bugs. Right now we fixed input lag / task opening issue / made additional tutorial screen to make tasks easier to understand / also some sounds and other minor bugs. We have now released updated version which you can access thr the link above. Hope this version is more enjoyable to play - Also currently working on resolution/scaling issue, hope to fix it and ship update as soon as we can.
I confess that I didn't read the help. Then I got lost in the gameplay (of course) But then I understood. Is time limited? I loved the sound of rain, very pleasant.
For the explanations, write them on the images with the program you're using, instead of handwriting. My eyesight isn't that bad but still had a bit of a problem reading the text. People don't like readling instructions, no matter how long or short they are, so making them easy to understand is a higher priority than making them look good.
@fenderbate Each task has a little hint in each task, an system error message at the bottom of the task - short red text. Either way I complete agree with you, we were thinking a lot about making tasks easy to understand. We definitely can improve even more. Thanks for your feedback.
I really liked your game, I believe that there is too much information at the beginning that the player will often not get to read everything and remember, so the game becomes more difficult, but I liked to play he won a follower in itch, congratulations again!
The spin on the South Park disclaimer screen at the start was brilliant.
Looking at other comments, I just thought I will mention that I had no troubles understanding the tasks. Explanation at the beginning seemed perfectly clear to me. It's very fast and I wasn't very good at it but I had my fun with it anyway :)
I loved how exacerbated the poor developer looked. Anyway - a nice interpretation of the theme and a good jam job!
Good job keeping the scope small, but delivering it with polish! A lot of nice little touches, hand-drawn graphics with tutorial screens, sounds, minigames, a very complete experience, congrats! 156 points were my best.
Some kind of among us minigames was realy good xD