In Loopy Keys you play an everyman just trying to go to work but it seems as if you cannot leave your house without triggering some sort of time loop! And every-time you reawaken your keys are missing!
Use WASD to move around, lick with your mouse to pickup and throw objects and figure out whats going on!
Really like the graphics, the best strategy seems to be throw everything out the windows. It could be improved by making the furniture more interactiable like opening the fridge. Also if you wait to long in a single day it starts to lag until you get 0 fps.
Nice game, I like the mechanic but the one thing I would suggest is to try using Post Processing, it is really easy to add and can make your game look really good, Good Job!
Nice graphics and a fun concept. Unfortunately it started to lag after i couldn't find the keys on day 2 and I wasn't able to continue past that, but good job overall!
Nice game though I struggled a bit with the controls. When I saw furniture with drawers I thought by touching them you would be able to open the drawers but instead I picked the whole thing up. I think the idea is really fun and could definitely be expanded upon.
I've managed to get out of the house without keys :) Just throw the table out of the window. overall I enjoyed throwing everything and making a total mess
Key #2 doesn’t seem to spawn in correctly on the WebGL version of the game so for those trying to beat it, the answer is: tucked tightly between the couch and the wall. Though it should be under the cushions.
On my second run I search in every single place and didn't found the key, and the FPS dropped a lot as well, making it totally unplayable. Though, it was fun while it was working! :blush: It is very easy to start and know what you have to do, and the craziness of it is very relatable! :laughing: I'd also like to say that it is very similar to one of my ideas! :smile: Good entry!
The first time I played, I felt like I scoured EVERYWHERE but couldn't find the key. Like others, I would accidently fly out of the house and finish it that way.
I didn't want to cheese my way through so I tried a few more times. Eventually I gave up and had to cheat and use the hints from the dialogue to clear some of the levels that way. So I at least got to partially experience the intended gameplay!
I really like this graphics style in 3d low poly. House is nicely built, cool furniture too.
Even after dismantling the entire house (much easier after I discovered that you can trow things outside using the windows) I wasn't able to find the key, I will try later.
Interesting take on time and creative execution. Good work!
I enjoyed throing everything around and outside, but it got a bit laggy after a while so I had to restart. I couldn't find the second key, so I needed the hint above as well. It felt funny that I could throw things through the window, but could not leave through the window. Altough in one of the last ones I threw a table outside and I found myself outside as well! Not sure what to do I picked up things and started throwing them inside again, hoping that it would teleport me back. When I picked up a cabinet, the rendering wasn't right (it was green). Then when I somehow got back in or finished the level, everything was green and floating. Not sure if that was meant to be? :wink: Nice job!
What a messy game! Throwing all the objects upside down! The idea is funny. A small bug : I was ablke to see the text in the first room from everywhere in the house. (mostly upstairs). I didn't have the patience to start again and again to find this key! Anyway. It's a simple little game that works.
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overall I enjoyed throwing everything and making a total mess
I'd also like to say that it is very similar to one of my ideas! :smile: Good entry!
The first time I played, I felt like I scoured EVERYWHERE but couldn't find the key. Like others, I would accidently fly out of the house and finish it that way.
I didn't want to cheese my way through so I tried a few more times. Eventually I gave up and had to cheat and use the hints from the dialogue to clear some of the levels that way. So I at least got to partially experience the intended gameplay!
I liked the gameplay of throwing around furniture quite a bit, it kept me engaged until I got stuck. It reminds me of https://store.steampowered.com/app/1179210/Kill_It_With_Fire/
Even after dismantling the entire house (much easier after I discovered that you can trow things outside using the windows) I wasn't able to find the key, I will try later.
Interesting take on time and creative execution. Good work!
Nice job!