
Mel's Bells
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Mel's Bells
Use Melody's magic bells to send the monsters back to hell and free the realm from the tyranny of Lupe's loopy landscape!
Note: This game requires audio since the core mechanic hinges around trying to recognize and mentally manipulate audio patterns. Sorry, deaf folks! If I build a "full" version of the game I'll add a visual mode, but I couldn't spare the time this weekend.
Tips
* Use your keyboard (keys 1-3) instead of the on-screen buttons.* You collect mana from each defeated foe, and you do more damage the more mana you have.
* You must fill your mana to reach the center and fight the boss.
* Bats require you to play an *inverted* sequence, meaning any low notes become high, and high notes become low.
* Ghosts require you to play a *reversed* sequence. That is, you must play it backwards.
* A ghost-bat, therefor, requires doing *both* of those at the same time, which might be confusing. Thinking through the patterns in advance may help, should you encounter such a foe...
* If your audio is wonky, try the native build for your platform instead.