Finally, I’ve got a job! I will try my best to make all I need! Let's make world cleaner from rubbish together!
"Mom, I found a job!" Is a platformer game, focused on cleaning and recycling. Help little Neatty clean all the rubbish in three locations avoiding other animals. Game, distinguished by its visual style, music and sound design and gameplay with low entry threshold developed by FoodLovers team. Catchy and fun process! of collecting rubbish wouldn’t leave you indifferent.
Such an adorable artstyle and nice idea. I was happily surprised by the multiple level designs, however, as the level grew, it got a little tedious to travel all the way back to the correct bin. Controls all seemed to work as planned apart from the auto pick up that threw me off occasionally. Great job!
The pixel art is amazing. The game creates a nice mood and it's nice to play. Although the movement was not the best, the game was enjoyable. Nice work!
As said above, really nice graphics but gameplay becomes quite boring when most of it is only walking the entire level again and again. Pretty cool audio tho (and cute F)
Love the art. Love the sound. Love the music. I wish fullscreen worked. Also I found that as I progressed through the game I started to get inpatient when I had to walk all the way over to collect a piece of trash and then walk all the way back with just one piece.
As others said before, the arts are really lovely and music is sweet! Had a good time playing it, loved the f key, and damn those goats aha. Well done!
One of the best aesthetics I've seen. Such an eye candy! cant stop staring! The gameplay wasn't that good though. I think based on this game, you should try making some cute game focused on cuteness!! Trust me, you'll do well! Not many can manage such game but I believe in you :)
WELL THAT WAS ADORABLE! If pressing F wasn't the first thing people did, they need to revaluate their life decisions.
Graphics and audio worked well together and made a real nice, dynamic game atmosphere. Level progression was nice although I agree with previous comments that it gets a little tedious having to walk so far. The other thing I would say is maybe increase the jump height since I found myself getting stuck between bookshelves on the third level, getting hit by goats, not being able to move coz they froze me then having to wait for them to knock me out. That may have also just been me being a bit bad at the game though aha.
Overall, a really nice game that filled my cuteness requirements for the day! Well done!
Nice and very cute game ! Little bug I found is that some time after I drop a trash I couldn't pickup a new one before a certain amount of time. Just for fun but with the repartition and placement of trash can, I almost understand why people let there trash on the ground :p
This is such a great, adorable game! I had some issues here and there (sometimes, if only quarter of the recycle time was left, I wasn't able to pick up anything and the time was still running) but I loved it even with this small issue. I can't believe you did all by yourself - the whole graphics and everything. Amazing! By the way, my F button was suffering after this game.
The graphics and soundtrack are great. Once you get hit by the goats between the bookshelves in the last level you just get stuck there for a while. I hope the collision on the goats were a little bit more forgiving.
Art is really nice! Smoking deer in 3rd level ground floor us the best! Platforming part is a bit wonky: I can jump on printer from side, but can't jump up on it while I'm standing on floor next to it. I can walk by bookcase if I'm on floor, but can't if I'm standing on an object near it
Presentation could also be improved: 1) When I'm being hit I can't do anything. Blinking would help a lot to explain that it's pause time 2) When I'm hit while carrying - I can't pick up anything else and it wasn't obvious that I need to get the original item 3) When I'm on a floor I can't dropdown unless there is staircase nearby - different color of floor near the area would help
Gameplay was fine and relaxing even though I would strongly prefer a little bit more speed for main character, especially at the last level, where there is a lot of ground to cover a couple of times.
Fantastic art, beautiful music, cute voiceover. Characters designs are really great. Game plays smooth, with some minor issues already mentioned by others (The only thing I would add is some fences instead of invisible walls). Great job!
Nice graphics & sounds... but the gameplay is sooo tedious, sorry, going across the whole map again and again to put paper in the bin? I get you wanted to do a relaxing game, but in that case why the time limit? If you want players to relax and enjoy the surroundings, you shouldn't press them to do some repetitive activity within a time limit. Just food for thought :wink: overall good job (although I don't know how this game fits the theme)
Very cute graphics and audio! And perfect autumn atmosphere. The gameplay might need a bit more of a twist to make it really engaging, but it played well.
Comments24
Controls all seemed to work as planned apart from the auto pick up that threw me off occasionally. Great job!
Graphics and audio worked well together and made a real nice, dynamic game atmosphere. Level progression was nice although I agree with previous comments that it gets a little tedious having to walk so far. The other thing I would say is maybe increase the jump height since I found myself getting stuck between bookshelves on the third level, getting hit by goats, not being able to move coz they froze me then having to wait for them to knock me out. That may have also just been me being a bit bad at the game though aha.
Overall, a really nice game that filled my cuteness requirements for the day! Well done!
Little bug I found is that some time after I drop a trash I couldn't pickup a new one before a certain amount of time.
Just for fun but with the repartition and placement of trash can, I almost understand why people let there trash on the ground :p
Gameplay is pretty simple, but good)
I can't believe you did all by yourself - the whole graphics and everything. Amazing!
By the way, my F button was suffering after this game.
Platforming part is a bit wonky: I can jump on printer from side, but can't jump up on it while I'm standing on floor next to it. I can walk by bookcase if I'm on floor, but can't if I'm standing on an object near it
Presentation could also be improved:
1) When I'm being hit I can't do anything. Blinking would help a lot to explain that it's pause time
2) When I'm hit while carrying - I can't pick up anything else and it wasn't obvious that I need to get the original item
3) When I'm on a floor I can't dropdown unless there is staircase nearby - different color of floor near the area would help
Gameplay was fine and relaxing even though I would strongly prefer a little bit more speed for main character, especially at the last level, where there is a lot of ground to cover a couple of times.
And ending was a bit sad =(
The invisible walls bothered me a bit and that there is little challenge to the game, but nonetheless great jam entry! Congrats!
Just food for thought :wink: overall good job (although I don't know how this game fits the theme)