Monotonous

Overall★★★★★★★★★★2.90
Fun★★★★★★★★★★2.40
Innovation★★★★★★★★★★2.66
Theme★★★★★★★★★★3.29
Humor★★★★★★★★★★2.71
Controls:

WASD/ZQSD for moving, left click takes the objects, right click activates the objects​

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We present you our game created during the GameJam Lundum Dare 47: "Monotonous".

​In Monotonous we play an office worker, who has to perform tasks in order to reach the end of the day ... and then start again the next day!

[[SPOIL]] Until we discover that there is good? not following the rules! From there a new vision of the world is offered to us. Will you be able to survive?

[[SPOIL +]] the objective is to not follow the rules, to rise to the level of destruction of the world and to survive one day at level 4 of destruction!

we are a team of 3 video game students in France.​

Thesandgamer: GD main prog, gestion

Théo Guerin : 3d

Anthony Di Giovanni : GD, LD,secondary programmer

screenshot

Comments15

cax5 Oct 2020, 22:33
Well ambient light and narrative made this game so cool I played it 2 times in a row)
parkuhrmd
parkuhrmd6 Oct 2020, 15:52
The oppressive environment was really atmospheric, and the world becoming more weird every time you went against the rules had me keep playing. It all had a Stanley Parable feel to it. I just wish the objective of the game was a bit more complex than "not doing the thing". But overall, good job!
Sn4pi
Sn4pi7 Oct 2020, 13:03
The controls felt a bit wonky and even though I instantly skipped from stage to stage without following orders, it said "You followed all orders from the company" which confused me a bit. The indication of impotant objects with red color was pretty neat!
Thesandgamer
Thesandgamerauthor7 Oct 2020, 14:12
@sn4pi ha, sorry that the good ending didn't start, it must be due to a bug, in any case thank you for your feedback
Chrispy977
Chrispy9778 Oct 2020, 00:09
Fun fact, if you get ontop of the coffee machine on day 2 you can get out of that map. That was fun. The game kept braking for me and not loading. Keep working at it.
kasperhangard9 Oct 2020, 17:47
Absolutely loved the scenes. the lights was beautiful and the simplistic colours on a very bland colour scheme looked pretty! The movement was a bit too quick, and i would have loved a sensitivity setting. Great work!
Cargamoni11 Oct 2020, 00:17
I love the atmosphere, check our game too, youll like it, just like these models. Dont forget to rate us too ^^
lucbarr11 Oct 2020, 00:34
I love how taking the subway is plain killing yourself to it lol
Blue Pin Studio
Blue Pin Studio11 Oct 2020, 00:48
Hard to figure out exactly what you were doing and at times the game would not allow me to progress. For example once you started the coffee you couldn't place your cup under it.
Thesandgamer
Thesandgamerauthor11 Oct 2020, 10:08
@blue-pin-studio normally, even after the machine start you can place the cup on the base of the machine and it works, otherwise just wait until the machine is finished, and start it again with the cup.
Afterwards nothing prevents you from not making the collection and leave the apartment.
Kyle O
Kyle O18 Oct 2020, 04:58
Seems interesting but Windows only D: (Unix primarily here) will try to load it on a windows VM soon.
Brainloaf Studio
Brainloaf Studio23 Oct 2020, 23:57
Nice! I like the idea behind the monotonous loop, and the simplistic art style works well. We went with a similar idea for our game so this was really interesting to play through. Nice job!
TwistedHawk24 Oct 2020, 00:01
I like the idea of the game, and I think can be a very humorous title! I had a difficult time placing the cup in the coffee machine, and the objective for the subway wasn't entirely clear what step to take. I fell of the edge, and got stuck not knowing what to do. Fix those issues, add small mini quests with the repetition of the day, and I think this can be a fun title!

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