A short narrative about despair and hope intermingling. Join a janitor for a space transportation service as he works toward his goal of earning enough money to leave the colony station he was born in.
interesting concept for the theme. It hit me during day two that I was just virtually cleaning up garbage lol. But I really enjoyed staring out into the space you had there, good stuff. Would have liked a bit more engaging gameplay - I'm assuming once you have enough money you can leave or something, but getting to that point was difficult. I was having fun trying to throw garbage into the can from across the bus, though! Congrats on your entry
It is more a narrative experience than a game, isn't it? It seem that whatever we do, if we clean or not, it's the same story. But this is completely in the theme. I like this kind of ambiance. The dialogues and voices are very well made. Good behind closed doors story. Meaningful. A good entry!
Yep, had the full experience through the week. I had more fun than would anticipate on picking up virtual garbage.
The graphics somehow remembers me of the old Half-Life (1), which is great.
From tuesday onward, did manage to finish my job before 14:00 (the trick is to bring the trash can and the broom inside the bus), so I spent some time seeing level details (very nice nebula skybox behind window) and searching for hidden things / easter eggs. Tried once or twice to throw the can over the force field door. 😁
Overall is a nicely done, innovative entry that fits the theme just nice. One of my fav so far. Good job!
I'm impressed this bus company has Solid Snake for a janitor.
But more seriously, solid voice acting, which is unusual to see at all in an LD game, and kudos for the most developed take on the 'daily grind' interpretation of the theme. Nice job!
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The bin is a little janky sometimes but overall the physics hold up nicely.
(A little bug: when I was sweeping at the very end of the day, the sweeping sound keeps playing through the dialogue.)
Good work, keep it up
The graphics somehow remembers me of the old Half-Life (1), which is great.
From tuesday onward, did manage to finish my job before 14:00 (the trick is to bring the trash can and the broom inside the bus), so I spent some time seeing level details (very nice nebula skybox behind window) and searching for hidden things / easter eggs. Tried once or twice to throw the can over the force field door. 😁
Overall is a nicely done, innovative entry that fits the theme just nice. One of my fav so far. Good job!
My trash can did sometimes glitch through the floor though. :)
But more seriously, solid voice acting, which is unusual to see at all in an LD game, and kudos for the most developed take on the 'daily grind' interpretation of the theme. Nice job!