Very cool little game here. I loved the earth's graphics, thought it looked awesome! I wasn't able to get very far though, despite many attempts, maybe the physics could be adjusted to be slightly more forgiving? anyway, cool game!
Heh, it looks great but it has some pretty hard to control physics, I'd recommend making the object that go out of orbit be more forgiving in that they slightly aim toward the nearest enemy. :)
Very cool and fresh idea for a game and very well implemented. As @supergamersgames mentioned it could have some slight auto-aiming to make it play smoother, and maybe the UFOs could be a little bit slower, or pause from time to time to hit them. The graphics were also quite polished.
This is honestly a really great concept. I could grasp the main mechanic literally within the first 5 seconds of playing, which isn't something many jam games can do, so good job. I like how simple the premise is, but how extremely difficult and chaotic the game gets (very fast, actually!) I love it though, I had a lot of fun playing this. Good job, you did great for this jam!
I think the idea is really cool but it was pretty hard to really feel in control. I think everything should have been larger making it way easier to hit stuff. Now aiming was nearly impossible and I had to approximately aim and try fivew times until I hit it and most of the spaceships I hit were accidental. I think if you tweek that a bit it could be a really fun game. The music was very fitting and the graphics were fine.
Star control melee battles inverted: there are space ships and asteroids orbiting around a planet, but instead of trying not to crash, you have to move the planet and manipulate the space ships.
I love the idea! It's not easy to play, but after a while you get the hang of it. Well done!
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I liked the graphics as well. It's a very nice jam job! And made only in 18 hours - that's very impressive.
I love the idea! It's not easy to play, but after a while you get the hang of it. Well done!