Out-looped is a simple Side-view shooter. The goal is to break out of the rings so that the desired freedom can be achieved. 😁 After about 30 seconds you will know what you get 👍
The Controls
- Mouse → Aim - Left Click → Fire - WASD → Movement
The Creator
This is my first time in a game jam. Sometimes it was exhausting, but definitely a lot of fun. I hope you can enjoy the game. In this sense.. Good luck, have fun! ✌
Nice take on the theme. The graphics were cute and shooting felt nice. You should definetly improve on your controls though. This is a really good tutorial on how to improve it: https://www.youtube.com/watch?v=7KiK0Aqtmzc. I would have liked the ability to hold down the LMB to shoot. And you should have added a cooldown to the shoot. Otherwise good entry ✌
@tyrael I know that video but the "jumping" was a little bit hacky in this case because the gravity performs from the center of the stage and I have a litte bit time pressure to get it feel right. But yay^^ next time I know it better, thx for the hint. And the "Hold down LBM"-thingy: I'm 100% with you 😄
Pretty good, quite fun twin-stick shooter and good progression as you get further down, although the music was a bit repetitive. Also didn't realise you had to hold jump to jump to higher platforms.
@gamepopper I forgot about it myself (hold to jump higher). The music (and sfx in general) were made 1h before the deadline.. unfortunately .. that was a big mistake. Thanks for your feedback :)
Really like the multiple loops which led to interesting gameplay and level design! (A little nitpicky, but it would have been nice if you could also jump with W)
I love how accessible and satisfying this was to play. The nested loops were immediately cool and got me thinking about a massive Metroidvania in this style. Good job.
Great fun!! I actually got stuck at one point and had to restart, but I enjoyed it enough to play it all the way again to the end. Smooth responsive controls and enemies that don't mess around. This was a blast.
Really fun game, I think perhaps a shoot cooldown is needed so you can hold it down rather than click for each shot, as you can click super fast and the enemies don't stand a chance. My only real criticism here is that the music begun to get a bit repetitive but it still fit the mood so nothing too bad. Overall though really good job, I would love to see this be worked on further with more enemies, levels and obstacles!
Comments17
@tyrael I know that video but the "jumping" was a little bit hacky in this case because the gravity performs from the center of the stage and I have a litte bit time pressure to get it feel right. But yay^^ next time I know it better, thx for the hint. And the "Hold down LBM"-thingy: I'm 100% with you 😄
(A little nitpicky, but it would have been nice if you could also jump with W)
Thank you all for your feedback. I am glad you enjoyed the game. ❤
@conneli I took the liberty to immortalize you in the "afterparty"-branch on GitHub 😄
If you’d like to rewatch the playthrough, you can find it here:
https://www.twitch.tv/videos/767497194?t=7h6m29s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin