Overrun

Overrun

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overall: 3.73
fun: 3.71
innovation: 3.58
theme: 3.94
graphics: 3.71
audio: 3.71
humor: 3.00
mood: 3.39
Red Book Games presents Overrun!

Players are given control of a spider mech in an earthy tube covered in hanging tree roots and littered with rocks and veins of ore, chasing down into the depths of the earth to eradicate swarms of alien bugs trying to reach the surface of the planet.
The bugs rush towards the player, while firing corrosive bolts of plasma, who earns up points for each bug eliminated building a high score while preventing enemies reaching the surface and protecting their mech from enemy fire.
When either the “hull integrity” is reduced to 0, causing the mech to explode, or enough aliens escape to the surface of the planet, the game ends.

CONTROLS -

Keyboard & Mouse:

// LMB - Fire Laser

// A & D / Left & Right Arrow Keys - Movement

// Mouse Movement - Look around the cockpit

// RMB - Activate Overcharge powerup (when available)

Gamepad:

// Right Trigger - Fire Laser

// Left Analog Stick - Movement

// Right Analog Stick - Look around the cockpit

// Left Trigger - Activate Overcharge powerup (when available)

Credits - Everything in the game was created during the 72 hour Jam - All art, sound, VO, music and code is Jam grown!

// Art - Swagonite, Silv

// Code - Evilhamsta, Swagonite, RedSkinnedDevil

// Music, Sound Effects & VO - composed, recorded and performed by Evilhamsta (voice lines written by RedSkinnedDevil)

// Writing - all flavour text and game descriptions by RedSkinnedDevil
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