
Portal Pete: The night-time Sheep
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
:sheep: About
Portal Pete: The night-time Sheep is stuck in a physics puzzling portalling loop. Baaa.
Try to work out the _sometimes abstract_ ways you can advance through the portal puzzles - which portal things go through matters! Watch the moon :first_quarter_moon: to know when you've advanced!
See the tips and video walkthrough below. I hope you enjoy it! :smile:
:sheep: Play
**HTML5 (web)** :video_game: or download for Windows.
Controls
Move left and right with A / D or :arrow_left: / :arrow_right:
Jump with Space / W / :arrow_up:
:sheep: Tips
- If you feel like you're *stuck in a loop* try doing something different - there is a thankyou screen when you've reached the end.
- Boxes can be tipped by jumping on them and walking to an edge
- Which portal (left or right) matters throughout the game
- Baaa
:sheep: Walkthrough
https://youtu.be/7twR0trRYm4
:sheep: Tech
- Unity - Engine (https://unity.com/)
- GIMP - Graphics (https://www.gimp.org/)
- Ableton Live - Music (https://www.ableton.com/en/)
- SFMaker - SFX (https://www.leshylabs.com/apps/sfMaker/)
:sheep: Dev Notes
There were some things that got cut to meet the deadline:
- Sheep emotions... yes, really. I wanted to use them to convey if you're doing things right.
- More levels. There are 6 but I had ideas for more.
- Physics puzzles with rotatey things bouncy things and holes.
- Levels with more than 2 portals :open_mouth:
- A proper ending :cry:
- More animated touches (sheep looking around, portal effects, moon face, etc)