Ready Steady Non-Stop is a repeating runner game where the player has to dodge obstacles along a race track, every time they complete the level however, they're made to repeat it and their speed is increased each time.
Nice game, i think the graphism and music and everything work very well together :) I had some "bug" though where i would collide with a car even tho i was on the "clear line" but otherwise i did like the pace and concept
This was fun, a little bit slow at the start but once you got going it was really fun, up to that point it was almost kinda relaxing, i enjoyd the game. i also liked the music and its nice there was a car selection. i think a game like this would benifit a huge amount by having more sounds. fun game though. i enjoyd it
Nice game, pleasing to look at. Nice low-poly models and overhaul mood. Why don't you want people to rate your graphics? Simple (though i had the same bug), nice looking, nice work! =)
We didn't want to get rated for the graphics, purely because we felt that being rated for someone elses asset that we got from the unreal store, it would be unfair of us to claim it as our own.
The game looks very nice graphically and the music nicely complements the graphics. But even though it looks nice I think it would benefit from more visual effects (some animations, particles...) and sound effects.
Beautifull game but the concept was not that inovative, I appreciated having to choose between different cars and the lights. But it was quite plain overall, it lacked a bit of evolution during gzameplay.
The game works and is very intuitive. The art is nice and the music is really great.
The game becomes very repetitive and easy. Last LD, my team and I made a very similar game (3 lanes, obstacles to avoid), and used the following trick to make it interesting: - non random patterns, increasing in difficulty - semi targeting attacks to force you to move (obstacles that are not in your face are actually useless) - quick speed increase with a few moments of breathing time
The gameplay idea is okay, but the game is too easy for too long. The graphics is good, and I like the music (but the musics volume is super low). Overall is this a fun little jam game.
The game is fun and looks really nice, but each loop is so long that I ended up not playing past the fourth or fifth loop.
Separately, it booted up my VR headset but didn't render anything to it. I don't know Unreal, but there might be a project setting to stop that from happening.
I had some "bug" though where i would collide with a car even tho i was on the "clear line" but otherwise i did like the pace and concept