Ludum Dare #47compo
Reloop
Help your future self get to the teleporter by solving puzzles with a combination of trigger pads and weighted crates
Controls
A/D or Left/Right to move, W/Up/Space to jump, R to trigger a reloop
Controllers are also supported, with A/X being jump and Y/Triangle being reloop on Xbox/Playstation
Created using
Unity
Aseprite
sfxia!
Post-jam bug fixes
- Improved ghost behaviour (applied the Player's physics material to them)
- Stopped the cube on level 7 from getting stuck (resticted Y-movement and rotation)
- Improved scaling on web version (moved to non-experimental PP camera for the normal render pipeline)
Notes
I had to disable Unity's fancy 2D lighting at the last minute to make it run on WebGL, so I'd recommend downloading!
Controls
A/D or Left/Right to move, W/Up/Space to jump, R to trigger a reloop
Controllers are also supported, with A/X being jump and Y/Triangle being reloop on Xbox/Playstation
Created using
Unity
Aseprite
sfxia!
Post-jam bug fixes
- Improved ghost behaviour (applied the Player's physics material to them)
- Stopped the cube on level 7 from getting stuck (resticted Y-movement and rotation)
- Improved scaling on web version (moved to non-experimental PP camera for the normal render pipeline)
Notes
I had to disable Unity's fancy 2D lighting at the last minute to make it run on WebGL, so I'd recommend downloading!




Comments26
I found a small bug on level 6, but i think it depends from unity physics: the block get stuck as it fell
A good compo entry !
I also really like how complex it gets later on, you put in lots of effort with the content!
Great game, I had fun!
I don't especially like puzzle games but it was so easily understandable what you can and have to do, Perfectly executed :v: