
Robot Rescue
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
The year is Stellar Year 4257B and the Starship Odyssey is nonoperational and stuck in a Time Anomaly. It's up to you, Maintenance Robot J7RV15, to repair the engines and break out of the time loop!
Clear rubble and deconstruct equipment around the ship to collect scrap that can be fabricated into new upgrades for you. Tired of time being reset? Fabricate a Time Destabilizer and drop it in a room to create a stable time field around the room - but be careful, a stabilized room won't reset rubble at the start of a time loop! Work your way up to fabricating a nuclear reactor to fix the ship's engine and escape! Keep an eye on your battery in the top right; when it runs out, time will loop!
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Hi everyone! This is my first ever Ludum Dare (and more than that - my first ever game!). I had a hard time coming up with a concept based on the "Stuck in a Loop" theme but... I guess this works? Anyway, had a great time learning Unity, C#, asset creation, and game development this weekend! My goal simple to have something you could play from start to finish by the end of the game jam, and I succeeded on that!
Hope you enjoy this frustrating take on being "Stuck in a Loop"!
- Mike C
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Controls:
W/A/S/D/ - move
Arrow keys - move
Clear rubble and deconstruct equipment around the ship to collect scrap that can be fabricated into new upgrades for you. Tired of time being reset? Fabricate a Time Destabilizer and drop it in a room to create a stable time field around the room - but be careful, a stabilized room won't reset rubble at the start of a time loop! Work your way up to fabricating a nuclear reactor to fix the ship's engine and escape! Keep an eye on your battery in the top right; when it runs out, time will loop!
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Hi everyone! This is my first ever Ludum Dare (and more than that - my first ever game!). I had a hard time coming up with a concept based on the "Stuck in a Loop" theme but... I guess this works? Anyway, had a great time learning Unity, C#, asset creation, and game development this weekend! My goal simple to have something you could play from start to finish by the end of the game jam, and I succeeded on that!
Hope you enjoy this frustrating take on being "Stuck in a Loop"!
- Mike C
-------
Controls:
W/A/S/D/ - move
Arrow keys - move