Serious Ham
“Give a hamster his food, and he’ll be fed for a day. Give a hamster growth supplements and a massive hamster wheel and he’ll start a hamster war.” – Xi Jin Ping
Once upon a time, in a land close, close away, a hamster had finally had enough of its monotonous life. Finding his owner’s muscle growth supplements, the hamster grew to incredible sizes. Fashioning a new hamster wheel out of castrated iron, the hamster now wants payback for all those times he’s been pet and poked in the ears.
Once upon a time, in a land close, close away, a hamster had finally had enough of its monotonous life. Finding his owner’s muscle growth supplements, the hamster grew to incredible sizes. Fashioning a new hamster wheel out of castrated iron, the hamster now wants payback for all those times he’s been pet and poked in the ears.





Comments16
why do i enjoy this so much
..
Seriously tho, imma give you 3 star graphics even though they don't look good, because they simply work. nothing feels out of place and nothing is too cluttered, or too simple.
One last note: I always write down honest review, because everybody need that, not just nice craps with some bullshit, but sometime I will aperceite very good games. So if this review insult you, but use it well :) Anyway every game is counting so :)
Here is my feedback:
What I liked?
- Good music and SFX.
- Nice camera shake.
- Good mechanics.
- Nice particle effects.
What I disliked?
- I didn't like visuals.
- Buttons navigation is not set to none. (After pressing a button its highlighted colour still can be visualized)
- Buttons's highlighted and pressed colour. It feels off with the buttons's colour.
- Game logo's text colour, doesn't feel right with its background.
- Instructions's content text is hard to read.
- Instructions's background. (The purple background, no need for it)
- No need for the difficulty selection/selector, while there is only one difficulty.
- The font.
- The hamster wheel is turning left/ right too fast.
- The hamster wheel is falling from a far way.
- After destroying an enemy it goes upward too far, then it falls. It is unrealistic.
- Enemies that has gun, their bullet is too small.
- Jumping. No need for it.
- Jumping SFX.
- Didn't enjoy the gameplay.
Bugs:
- When I smash the spheres, I see ragdoll body with death animation.
- Sometimes, jumping SFX doesn't play when I press the space-bar to jump.
Suggestions:
- Maybe, include some screenshots on the game page.
- Maybe, smooth a little bit the camera movements.
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Sorry for the critical feedback.
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We actually had a lot of fun with this one! :smile: The humor is excellent, and the we got a lot of mileage out of the combo system, for sure. xD