Skinner Dungeon

Skinner Dungeon

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overall: 3.25
fun: 3.20
innovation: 2.50
theme: 3.08
graphics: 3.30
mood: 3.00
A very simple and short 2D top-down action dungeon game.

You find yourself in a dungeon when you wake up.
While finding a way out, there are monsters on the way.
After a hard fight, you walk through a portal and meet the Enchanter.
He tells you to kill more monsters, and you can loot them to trade for powerups from the Enchanter.
He get what he want, and you become stronger.
What a good deal, or not?

Controls:

Arrow keys: move
Z: Interact
X: Attack
Shift: Dodge roll

Implemented contents:

- Basic movement, attack and dodge roll.
- 1 melee Monster
- Some lines
- Powerup store
- 1 bad end
- Very noob pixel art

Some additional notes:

Press Z to buy powerups. And after upgrading your health, you have to talk to the Enchanter to buy next one.
(As a simple workaround, I make use of the health powerup for pushing the story progress. But didn't got time to add hints, my bad.)

Font is from [https://managore.itch.io/m5x7]
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