Ludum Dare #47compo
SORO BORO
A puzzle platformer influenced by the original mario bros. You're stuck in the time loop of a cursed temple: move through doorways at the right time to escape the loop. Also you have a rocket launcher.
HOW TO PLAY
Each level has a red switch you must hit to open the door (bottom middle of the map). Once the door is open you can go through (down arrow), but where you will end up depends on which indicator is lit at the top of the screen! If you don't figure out the timing, you will be ~stuck in a loop~. In case there is confusion: which level you end up on depends on which indicator is lit *as you leave the door*, not when the switch is hit.
CONTROLS
*DISCLAIMER: I AM SO SORRY ABOUT THESE CONTROLS APPARENTLY MOST PEOPLE FIND THEM VERY UNCOMFORTABLE. I WILL SUPPORT OTHER CONTROL SCHEMES IN THE FUTURE LOL*
Move Left/Right: Arrow Left/Arrow
Jump: Z
Shoot: X
Pass through door: Down Arrow
TOOLS
Godot (Engine), Aseprite (Pixel Art), Bitwig Studio (SFX/MUSIC), Git (Source Control)
SOCIAL
You can follow me on twitter at https://twitter.com/_nethead if you're interested in my other shenanigans :3
HOW TO PLAY
Each level has a red switch you must hit to open the door (bottom middle of the map). Once the door is open you can go through (down arrow), but where you will end up depends on which indicator is lit at the top of the screen! If you don't figure out the timing, you will be ~stuck in a loop~. In case there is confusion: which level you end up on depends on which indicator is lit *as you leave the door*, not when the switch is hit.
CONTROLS
*DISCLAIMER: I AM SO SORRY ABOUT THESE CONTROLS APPARENTLY MOST PEOPLE FIND THEM VERY UNCOMFORTABLE. I WILL SUPPORT OTHER CONTROL SCHEMES IN THE FUTURE LOL*
Move Left/Right: Arrow Left/Arrow
Jump: Z
Shoot: X
Pass through door: Down Arrow
TOOLS
Godot (Engine), Aseprite (Pixel Art), Bitwig Studio (SFX/MUSIC), Git (Source Control)
SOCIAL
You can follow me on twitter at https://twitter.com/_nethead if you're interested in my other shenanigans :3



